Battlefield 2042 did not get off to the best of starts, experiencing many technical issues and problems, players have even found bugs and glitches aplenty while trying to play DICE and EA's latest first-person shooter. While DICE has attempted to respond to all the reported problems within the game, there was such a surge of them that Battlefield 2042 has been releasing patch after patch in order to keep up.

The latest patch, 3.1, is the final patch before DICE employees earn a much-needed holiday break period. This means for players of Battlefield 2042 though, that they will likely be left with whichever bugs aren't fixed in this patch until the new year. On their official website, the Battlefield 2042 developers unveiled a short summary of the key changed. First came the notes on improvements for bullets hit registration and balance changes for recoil. Further balance changes followed before the rest of the patch focused on bugs.

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One bug in particular that is supposedly fixed as of patch 3.1 is a glitch that would see a player appear invisible to enemies. Considering Battlefield 2042's futuristic approach and setting, one may have expected invisbility technology to make an appearance, but to one player's surprise, they managed to become invisible without Battlefield 2042's intention. Once highlighted on Reddit, this glitch was then reported to DICE, which was followed by a community manager reaching out to confirm this bug would be dealt with.

Though patch 3.1 is unlikely to fix every problem Battlefield 2042 has, many players are glad that little by little, the issues with the game are being dealt with. Others are upset though that they are being treated as live Q&A testers consistently with titles as they are launched. With AAA games like Cyberpunk 2077, Watch Dogs Legion, and Marvel's Avengers all releasing with notable bugs and glitches, many gamers are growing tired of paying full price for a game that they can barely play at launch.

Despite the numerous bugs though, many players are finding ways to have fun in Battlefield 2042. The sandbox experience allows for sniping, driving tanks, diving from buildings and all sorts of mayhem for players to enjoy and pull off insane plays. These "Battlefield moments" were a key part of 2042's marketing, and with the inclusion of bugs, players have accidentally been able to pull off amazing plays, like one Battlefield player who dodged a missile by drifting their truck.

Here are the full patch 3.1 notes:

General

  • Players that are not the Party Leader can now cancel while waiting in a queue
  • Xbox - Cross-Play can now be enabled/disabled in the Options menu on Xbox
  • Your Sort settings will now be correctly remembered when refreshing the Battlefield: Portal Server Browser
  • Fixed an issue where loadouts would sometimes be empty on the spawn screen after joining a server, preventing weapon selection
  • Made improvements to ensure Aim Assist is more consistent during console gameplay
  • Ranger’s effective combat range and overall health has been decreased

Audio

  • Made various tweaks to the overall audio experience to improve clarity, distance, and directional perception
  • Fixed an issue where soldiers would not always play indoor specific footsteps

Weapons

  • Removed bounce from Underbarrel Grenades when firing at short distances
  • 40mm AP Grenades now properly damage vehicles
  • Fixed some weapons displaying wrong ammo counts for specific magazines
  • DXR-1 and NTW-50 Bolt Action rifles reload animation increased by 0.2 seconds
  • Adjusted dispersion values for most weapons, which results in a faster dispersion decrease when tap firing or doing short bursts
  • Adjusted dispersion increases for most weapons. It now takes slightly longer for weapons to become overly inaccurate in sustained fire
  • Adjusted the recoil values to prevent over aggressive recoil jumps for the AK24, LCMG, PKP-BP, SFAR-M GL, and PP-29
  • Improved hip fire accuracy for all SMGs to make them better stand-out from other automatic weapon archetypes
  • LMG dispersion and recoil lowered to improve performance in sustained fire
  • Additional improvements to recoil control for all weapons, more specifically automatic weapons.
  • Increased close range damage and consistency of the MCS-880 when using Buckshot Shell or Flechette Shells
  • Fixed a bug that caused bullets to be fired below the player’s aims for the SFAR-M GL and the K30

Vehicles

  • Fixed a bug where vehicle weapons sometimes did not deal blast damage on a direct hit
  • We’re reducing the Ground Vehicle 30mm Cannon effectiveness versus infantry. It now overheats faster, has a slightly reduced rate of fire and blast damage, and increased fall off damage at distance
    • Rate of Fire 350 -> 330
    • Heat Per Bullet 0.13 -> 0.14
    • Heat Drop Per Second 0.5 -> 0.475
    • Blast Damage 20 -> 18
  • LCAA Hovercraft - 40mm GPL Grenade Launcher
    • Blast Damage lowered from 55 -> 35
  • The 40mm Utility Pod upwards firing angle is now easier to use
  • EBAA Wildcat - 57mm Cannon
    • Removed dispersion
    • Ammo 12 -> 8
    • Impact Damage 85 -> 75
    • Blast Damage 70 -> 35

Gadgets

Frag Grenade

  • Increased the time to detonate a Frag Grenade from 1.1s -> 1.4s after first bounce on a hard collision
  • Increased damage of Frag Grenades across game modes to deal 120 damage and guarantee a kill on armored players too
  • Reduced Frag and Incendiary Grenade max ammo count from 2 -> 1

Prox Sensor

  • Lowered spotting radius from 30m -> 20m
  • Lowered uptime from 30s -> 14s
  • Lowered amount of Prox Sensor a player can carry and deploy from 2 -> 1

Battlefield Hazard Zone

  • Fixed an issue that caused the roaming Occupying Forces LATV4 Recon to spawn at the wrong times or not at all

Breakthrough

  • Kaleidoscope - Rooftop Capture Objective has been removed. There are now two Capture Objective at the bottom in BT large and one at the bottom in BT small
  • Orbital - Rooftop Capture Objective has been removed. There is now a single Capture Objective at the bottom in BT large and BT small
  • Hourglass - Rooftop Capture Objective has been removed. There is now a single Capture Objective at the bottom in BT large and BT small. Also fixed an issue where players were spawning out of bounds

Soldier

  • Improvements on back pedaling into objects when being in prone position
  • Fixed a rare issue where players could turn invisible when spawning on a full/destroyed vehicle

Battlefield 2042 is now available for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.

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Source: Battlefield