Bulkhead Interactive reveals the Kickstarter stretch goals for the upcoming World War II FPS Battalion 1944, which include adding a single player campaign to the game.
With first-person shooter franchises like Call of Duty and Battlefield largely abandoning historical settings in favor of modern and futuristic warfare, World War II has been neglected by the gaming industry for the past few years. While World War II was once one of the most overused settings for an FPS, many gamers would like to see the conflict take place on new-gen consoles, and so the excitement over Battalion 1944 is hardly surprising. And now those anticipating Battalion 1944 have even more reason to be excited, as developer Bulkhead Interactive has finally revealed the game’s stretch goals.
Although the developers could easily add more, as of this writing Battalion 1944 has eight stretch goals remaining, having already secured a community manager and enough money to finance game’s particle effects thanks to backers. Once £275,000 is raised, the Currahee Bootcamp map will be featured in the game. At £300,000, Battalion 1944 will have a D-Day map.
If the game reaches £325,000 on Kickstarter, British forces will be added to the game, which will include British characters and weapons. At £350,000, more cosmetic options will be added, and £400,000 will see the Russians join the fray, along with some of their signature World War II weapons, like the PPSh-41 gun. At £600,000, maps based on the Pacific Theater will make their way into the game.
So far, Battalion 1944 is planned to be a multiplayer-only experience. However, if some of its larger stretch goals are met, that will change. For example, at £500,000, a new game mode called Behind Enemy Lines will be added, which will be an offline mode that has players fighting off waves of enemy AI. Furthermore, if £1,200,000 is raised, then a full-fledged single player campaign will be included in Battalion 1944.
Even though the game was successfully funded on Kickstarter over three weeks ago, Bulkhead has purposefully waited until now to reveal Battalion 1944‘s stretch goals in order for the company to evaluate fan feedback. Battalion 1944 currently sits at £250,259 in funding, and there is less than one week to go for it to reach its various stretch goals.
One has to wonder if Bulkhead has made a mistake by revealing the stretch goals for Battalion 1944 so late into its funding period. If more people knew that the game could potentially have a single player component, it could have generated more interest, as there definitely seems to be a demand for more single player campaigns in shooter games as of late.
Regardless of if the project reaches its loftiest stretch goals or not, Battalion 1944 is nevertheless set to join the likes of other successful crowdfunded games like Bloodstained: Ritual of the Night and the Banjo-Kazooie spiritual successor Yooka-Laylee. Perhaps the possibility of a single player campaign will convince even more gamers to support the game’s crowdfunding effort, which will continue for six more days.
Battalion 1944 is scheduled to release in May of 2017 for PC, PlayStation 4, and Xbox One.