Given how sprawling the open worlds of Batman: Arkham Asylum and Batman: Arkham City were, few could fault fans for heading into the imminent release of Batman: Arkham Knight with high expectations. As the first title on current-gen platforms, and the last Arkham game for developer Rocksteady Studios, most expect Batman: Arkham Knight will pull out all the stops.
Coincidentally, though, there won’t be any stops in gameplay, as Batman: Arkham Knight will not have a single loading screen throughout the game. This according to the game’s director Sefton Hill, who shared the small detail during this week’s latest Arkham Insider video (seen above).
While the bulk of the video is dedicated to Batman: Arkham Knight’s Batmobile Riddler challenge, Hill was not averse to answering questions at the same time. One of those questions happened to be with regards to the game’s scope, to which the director replied:
“You can play from the start of the game to the end of the game and you won’t see any loading screens. That’s all a really big important thing for us.”
Gamers have heard claims of no loading screens before, most recently with The Witcher 3, but so far that detail has come with a qualifier. For example, The Witcher 3 has no loading screens while traversing the open world, but there are loading screens when fast traveling and when transitioning between cutscene and gampeplay. No doubt, it’s impressive to see a game world rendered without any loads, but Rocksteady’s claim with Batman: Arkham Knight is much bolder. And thankfully fans won’t have to wait very long to find out if that claim is true, as Batman: Arkham Knight is set to release on June 23rd.
Alongside the juicy tidbit about loading screens, Sefton Hill also confirmed that Batman: Arkham Knight will have a New Game+ mode for all those Batman die-hards out there. Upon completing the game, players will have the option of starting up a new single player campaign, only with their upgrades and gadgets available right from the start.
The most important part, though, is that Riddler challenge progress will carry over to New Game+ so players won’t have to worry about missing out on those elusive achievements/trophies. Oh, and did we mention that the Batman: Arkham Knight achievement list leaked? Check it out here or continue on to page 2, but be wary of spoilers.
With a handful of delays in the run up to release, Batman: Arkham Knight has remained surprisingly steady in terms of gamer anticipation. There was a slight downward tick after Warner Bros announced the Season Pass with no talk of content, but they have since clarified what gamers’ $40 will be going towards.
Now all that’s left is counting down the days until the game actually releases, and tempering expectation despite some pretty exciting trailers and gameplay videos. But talk of a game without loading screens surely makes that challenging.
Batman: Arkham Knight releases June 23, 2015 for PC, PS4, and Xbox One.