Batman: Arkham Knight Devs Reveal 1989 Batmobile Gameplay

By | 1 year ago 

Beyond the shadow of a doubt, Rocksteady Studios has a veritable blockbuster on their hands with Batman: Arkham Knight. As it happens, the final installment in the studio’s series centered around the World’s Greatest Detective took the top software sales spot in June, and only fell to second place in the market during July. Not to mention, with the “ultimate Batman simulator” receiving fans’ praises and glowing reviews from critics, it’s arguable that the title might take top contender when it comes to game of the year status.

Bearing all of this in mind, the team over at Rocksteady Studios are not satisfied to rest on their laurels, as the developers are set to deliver a steady stream of fresh material for Batman: Arkham Knight well into the foreseeable future. In fact, just last month, Warner Bros. Interactive and the London-based studio teased images of the title’s Season Pass content for August, including a 1989 Batmobile skin modeled after the designs of Tim Burton’s Batman films, as well as a bevy of other character costumes. Now, thanks to Rocksteady’s latest installment in their Arkham Insider behind-the-scenes clips, fans are being given a glimpse at new gameplay footage of the 1989 Batmobile.

As evidenced in the video above, the style of the 1989 Batmobile is much longer, narrower, and sleeker than the bulky, tank-like vehicle that comes standard to Arkham Knight. Additionally, Batman’s new retro whip isn’t just made for looks either, as its handling has been tweaked. Plus, the developers explain that DLC’s Joker and Penguin-inspired tracks were built with the adjusted steering in mind, so that players could experience a greater challenge with more obstacles and tighter corners.

Batman Arkham Knight Devs Reveal 1989 Batmobile Gameplay

On top of the fresh Batmobile content, Rocksteady Studios also showed off the forthcoming AR challenge map for Robin, which has Bruce Wayne’s ward fending off hordes of heavily-armed thugs with his own unique moves – including the Boy Wonder’s bo staff sweep and his bullet shield. Not to mention, the game designer controlling Tim Drake racks up a pretty impressive score before going down, as the final tally is upwards of 500,000 points.

At any rate, once August’s Season Pass items drop, Batman: Arkham Knight fans should be pleased to don cowl yet again, and take to Gotham City’s streets as Michael Keaton’s version of Batman. But hopefully, any other expansions that lie ahead for the game will contain more substance and be longer than the Batgirl DLC‘s all-too-short campaign.

Batman: Arkham Knight is available now for PlayStation 4 and Xbox One, while the game’s PC version still can’t be purchased through major retailers due to myriad problems. However, an “interim patch” is anticipated to be available for the PC port later this month, but the fix may not come until September.

Source: Arkham Insider (via GameSpot)