Babylon's Fall is an upcoming action RPG coming from PlatinumGames and Square Enix. The game has garnered a lot of excitement from fans of both studios' projects in the past. The two companies have worked together on other well-received games like NieR: Automata. Fans of another PlatinumGames title have likely clocked the resemblances Babylon's Fall has to the Nintendo Switch-exclusive Astral Chain. The games have some similarities in their gameplay despite very different game worlds, and Babylon's Fall has some opportunities to build on the success of its predecessor.

Astral Chain was well received after its release on Switch. The game had a unique spin on the fast-paced combat style that many of PlatinumGames' alumni helped pioneer. Many of the studios' founders worked on Devil May Cry while still at Capcom, and then later with Bayonetta as the newly-formed PlatinumGames. The combat was swift and allowed for a lot of freedom in battle using the familiar-like chain features. Babylon's Fall has shown off combat just as fluid and quick as Astral Chain, but with a stark contrast to the sci-fi world of Astral Chain with its dark fantasy world. Astral Chain has a strong gameplay foundation for it to build from though.

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Babylon's Fall Could Expand on the Basics of Astral Chain

Astral Chain is one of the best Action RPGs on the Switch

PlatinumGames has certainly cemented its place as one of the premier developers for fast-paced action titles. In this era where Soulsborne and other ARPG subgenres are as popular as ever, excitement for new games can build really quickly. That seems to be the case with Babylon's Fall which seems like a union between Final Fantasy elements with the fluid and stylish combat PlatinumGames is known for. The success of Astral Chain's basics could be built on in Babylon's Fall, specifically with its stated live-service nature.

It's worth mentioning that by virtue of being a live service, Babylon's Fall will have some pitfalls to overcome. Games like Outriders and Borderlands 3 have run into some speedbumps by not always catering the new content that's released to what many fans might want. Godfall has fallen into a similar situation with some fans. A big complaint that players have is the lack of new character options coming to the games. While Babylon's Fall has revealed some story elements it hasn't released much info about how the mechanics will work specifically. There are some clues for excited fans to dig into within some of the trailers that have been released thus far.

From the gameplay trailers released for Babylon's Fall so far, it does seem like the game will feature some kind of class system. This is a big departure from Astral Chain, which had skill trees but not necessarily defined classes. This could prove to be a strength for Babylon's Fall though, if each archetype feels unique. Hopefully, PlatinumGames will focus on releasing new ones as well going forward. This seems to be something fans really want in this style of live ARPG and could become a great way for Babylon's Fall to build off of the strong foundation laid out by Astral Chain while defining itself as a unique experience.

Babylon's Fall is in development for PC, PS4, and PS5.

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