Ubisoft Details Upcoming ‘Assassin’s Creed Unity’ Fixes

By | 2 years ago 

One title in a multi-game series, Assassin’s Creed Unity had high hopes riding on its shoulders from both the publisher and fans of the Assassin’s Creed franchise. While Ubisoft struggled to diffuse the controversy surrounding the game’s lack of playable female characters the rest of the game’s content had a strong appeal.

Unfortunately, on the technical side of things Assassin’s Creed Unity has caught some serious flack. Several weeks before the release date, the publisher announced that the game would run at 900p/30FPS (frames per second), which not only frustrated gamers but saw some ask if Ubisoft’s Xbox partnership was the reason for the downgrade across all platforms.

With a fiery debate over Assassin’s Creed Unity‘s graphics burning bright, the flames were only stoked once the game launched and uncovered a slew of problems including server connection errors and drops in frame rate in the process. Looking to calm the complaints (and improve dropping stock prices), the Unity development team has now detailed the fixes that they are currently working on.

The four issues that they’ve outlined are as follows:

  • Arno falling through the ground.
  • Game crashing when joining a co-op session.
  • Arno getting caught inside of hay carts.
  • Delay in reaching the main menu screen at game start.

The dev team says that we can expect fixes for these to be rolled out in the next update.

They also add that they are “already looking into many of the other issues” that Unity players have reported, including the following:

  • Frame rate issues.
  • Graphical and collision issues.
  • Matchmaking co-op issues.
  • Helix Credits issues.

Ubisoft Montreal Will Have More Time for Assassin's Creed

Despite all eight of these fixes being high priority, it does seem somewhat odd that Helix Credits issues are being prioritized over connection issues. But when real money – as much as $100 – is involved it makes sense.

Furthermore, there doesn’t appear to be an explanation as to why the game’s day one patch didn’t solve these issues either. The massive 1GB patch listed frame rate and texture issues in the things that it claimed to fix so it is perhaps understandable that gamers are disgruntled at the Unity team’s efforts.

There are lots of things to fix with this one so we’ll keep you posted as soon as those updates roll out.

Source: Assassin’s Creed Blog