Assassins Creed Revelations First Person Levels

The holiday gaming season is in full swing with Uncharted 3: Drake’s Deception, Modern Warfare 3, and Batman: Arkham City available on store shelves – not to mention title such as Skyrim only days away from release.

As a result, it’s rare that we get the opportunity to report on tantalizing last minute details but, today, Ubisoft has dropped an especially interesting tidbit about the upcoming conclusion to the story of Ezio Auditore da Ferenze in Assassin’s Creed: Revelations.

According to an interview conducted by Spong, Revelations‘ design director Falco Poiker asserts that players will engage in a series of first-person perspective missions that “take the form of strange platforming missions. You’ll have to play it to understand, because it’s very hard for me to describe it, but it’s kind of like a Dali-esque first-person plat former.

We’ll just have to wait until the game is released to find out exactly how the first person platforming segments work – though, the Assassin’s Creed is no stranger to first person perspectives, since the series has employed “Eagle Vision” from the outset.

Poiker asserts that the first person platforming levels act as a way of providing insight into series-protagonist Desmond Miles and, in terms of the overarching story, help him recover from the shocking event that concluded Assassin’s Creed: Brotherhood:

“It’s definitely a departure, and very cool I think. You get a lot of information about Desmond and his backstory by completing these. Where he came from, what his life is like… the artwork and surroundings are very surreal and symbolic of his life. He’s trapped in his own mind. Our best comparison is Inception – Desmond is in a dreamland, but is able to access Ezio’s memories. Ezio in turn then goes and accesses Altair’s memories.”

Unsurprisingly, given that Revelations will tie-up a number of loose story threads before the inevitable release of another Assassin’s Creed title in 2012 (likely Assassin’s Creed 3), Ezio’s final installment will also shed even more light on the mysterious Subject 16 – a hacker that Desmond encounters inside the animus:

“There’s a character you’ll meet in the Animus that you’ll be able to talk to… there’s been hints about this character before.”

As a result, it’s safe to say that players can expect a lot of answers in the upcoming installment – though, it’s equally likely that these answers will only lead to even deeper and more compelling questions. To help set the stage for Revelations launch next week, Ubisoft has officially unveiled a new trailer for the game – showcasing the vibrant Constantinople cityscape as well as how the iconic locale factors into Ezio’s story.

Check out the Assassin’s Creed Revelations trailer “Life in Constantinople” below:

Assassin’s Creed: Revelations is to deliver a robust sandbox adventure with improved gameplay mechanics, new weapons, addictive multiplayer, and a fitting conclusion to one gaming’s most compelling heroes when it releases November 15th for PS3 and Xbox 360. The PC version will launch November 29th.

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Source: Spong [via VG247]

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