When Assassin’s Creed Brotherhood was first announced, many fans were confused as to why the Ubisoft was revisiting Ezio’s story – instead of providing gamers with an all new historical era (and character) to explore.
While some people wrote the title off as little more than an expansion, with the announcement of another Ezio title, Assassin’s Creed: Revelations, it’s become increasingly clear that Ubisoft has a formula for what titles are worthy of a new numerical designation – and which ones are best represented by a subtitle.
According to Alexandre Amancio, Revelations creative director – a new series number means a new character, therefore, “Assassin’s Creed III will be about another character.” It’s still unclear when Assassin’s Creed III, which hasn’t been formerly announced, will appear – but with a new character comes the likelihood of a new historical era.
It goes without saying that Amancio’s comments contain mild spoilers for Assassin’s Creed, Assassin’s Creed II, and Brotherhood. So, if you’ve yet to complete either of the aforementioned installments, and do not want to be spoiled, read-on at your own risk.
We’ve included the relevant highlights below, specifically the confirmation that Revelations will tie-up Ezio and Altair, but for the full 20 minute video interview, check out GameInformer:
“We decided in this opus of the franchise to actually give the players a lot of the answers that they’ve sort of been thirsting for ever since AC II. A lot of things were set up with Minerva, with Juno, a lot of the details about the end of the world plotline in 2012 – as we’re getting closer and closer to the actual 2012 marker, the franchise is also concluding its major opus. So this game is sort of where we’re setting all the record straight.
We’re sort of closing all of the loops that have been started. We’re going to reveal not only a lot of stuff about the first civilization plot-line, but we’re actually going to conclude the Ezio, the Altair storylines, and we’re going to sort of explain why Ezio is such an important character for the franchise, what his actual role is in all of that plotline, what role Altair plays in that destiny, and ultimately, what role Desmond plays in all that stuff.”
Given the sci-fi heavy cliffhanger ending of Assassin’s Creed: Brotherhood, Amancio sounds confident that the Ubisoft team will be able to tie-up all the loose ends in the ever-increasinly complicated storyline:
“So we’re sort of creating a nexus if you will in Revelations that will sort of align the destinies of all three major characters of the franchise and in one fell swoop we’re going to reveal a lot of the elements that surround that mystery.”
There’s no doubt that between the three games currently on the market, several added DLC episodes, not to mention handheld editions, and the Project Legacy Facebook game – the series has been throwing players in a lot of different directions. While the storyline is extremely intriguing, there’s no question that it could use some reining-in – if for no other reason than to remove the sizable barrier to entry for any players who might want to get in on the action but are intimidated by the mountainous (and complicated) backstory.
Similarly, while it’s been fun to gallivant around as Ezio (a significantly more complicated, and likable, character than Altair), it’ll be nice to finally put Italy behind us – and move on to a fresh historical period that could offer new weapons, challenges, and other gameplay mechanics.
Follow me on Twitter @benkendrick and let us know what you’d like to see in Assassin’s Creed: Revelations and where you’d like the series go in Assassin’s Creed III.
Assassin’s Creed Revelations will arrive in November for the PC, PS3, and Xbox 360.