'Assassin's Creed: Brotherhood Animus Project 2.0' DLC Details

Assassin's Creed Brotherhood Animus 2.0 Update

Tired of the same old Assassin’s Creed: Brotherhood multiplayer modes and maps? Well, Ubisoft has heard your cries and they have just unleashed another free update, dubbed Animus Project 2.0, that adds a new game mode, a new map, and even institutes a feature that will provide some semblance of ranking.

Pienza, the new earth-tone colored map, sits in the heart of Italy and provides the ideal location for any of the game's many multiplayer variations. For those players who like to blend in with the crowd and stealthily stalk their prey, there are various common areas in which to do so. Players who like to stick to the shadows will find that Pienza has its fair share of dark alleyways and high rooftops.

Along with the map is a new mode that is a clever riff on a familiar multiplayer variant. Chest Capture pits two teams of three, combined with Templar companions, in a race to either protect or defend a set of chests. Essentially, the attacking team must remain in a certain area for a pre-determined amount of time to allow the chest to open. On the other side of the coin, the defending team must head to the chest area and protect it by any means necessary. It's a mode that's been done before, but how many games provide new modes on this regular a basis, and for free?

To see both Pienza and Chest Capture in action, check out the video below:


Those gamers looking for something akin to a grading system, Animus Project 2.0 also brings with it the “Templar Score.” Based on the performances of players from the past four weeks, Brotherhood will separate players into one of 10 categories. Get in on the ranking fast, before any of the rank up rooms begin to form, and demonstrate your Assassin’s Creed multiplayer domination.

It seems like Ubisoft is going to hit every mark on the multiplayer path before they move on to their next project. The developer has been pretty diligent about providing content to their faithful fan base with both new maps and new modes, each for the very digestible price of free. Though it might not supplant the desire to see where Desmond goes in Assassin’s Creed 4, it does keep the brand alive and keeps the players assassinating.

What do you think of the new map, the new mode, and the “Templar Score?” Are there any multiplayer modes that you would like to see Ubisoft introduce in Animus Project 3.0?

Assassin’s Creed: Brotherhood is available now for the PS3 and Xbox 360.

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