Understandably, a lot of gamers get angsty when microtransactions are discussed. This is usually because they can be overtly aggressive and implemented improperly, creating a game that sometimes feels made for no reason other than microtransactions. Luckily, Anthem executive producer Mark Darrah has previously confirmed that microtransactions in the only action RPG will have no pay-to-win elements or loot boxes of any sort.

This reveal was likely a breath of fresh air for those worried that Anthem would be heavy on the microtransactions and pay-to-win tactics, but now, we know a little more about how these microtransactions will work exactly. BioWare's newest IP will feature a type of in-game, premium currency known as Shards that operate alongside the in-game, standard currency known as Coin. This currency can be used to purchase cosmetic microtransactions, but that seems to be the extent for the most part.

These cosmetic details would include certain stylized armor sets, in-game emotes, and various decals, all of which would be not be tied to any form of in-game benefit. One notable component, that could be changed by the time Anthem full launches, is that a number of cosmetic microtransactions require both Coin and Shards to purchase. Because of this factor, it would seem that Shards might be aplenty in-game as well as available through microtransactions.

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One factor that has not been entirely ruled out is the possible inclusion of new Javelin suits. There are no concrete plans as to what DLC suits could look like, but BioWare has mentioned that these may cost real money in the future. It's worth mentioning that new suits would introduce new playstyle options, but their addition would not influence gameplay otherwise. A new suit's balance among other suits would also likely be considered. Plus, if shards can be earned in-game, then the need to break out the wallet can be circumvented, depending on the availability of shards and the price of the suits in Anthem.

All in all, if BioWare sticks to this plan, it's likely to not draw any bad light on Anthem. Considering the team really needs a win following Mass Effect Andromeda, this method of monetization makes sense when coupled when the goal of longevity in mind. With the VIP demo beginning soon and the open demo soon after that, players should expect more details about the game's microtransactions as its launch nears.

Anthem is scheduled to release on February 22, 2019 for PC, PlayStation 4, and Xbox One.

Source: IGN