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Anthem Conversation System Offers Two Choices for Dialogue

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Anthem will be offering dialogue choices for players in its single-player sections, according to footage shown off during PAX West this year. The dialogue options seem to be limited to just two, with no real moral leaning to speak of on either of them.

Executive producer Mark Darrah spoke about the new choice system in Anthem by saying that "We are showing this to an audience that is not used to these kind of decisions and conversations. We wanted to keep it simpler, but we also don't want to present you with any false choices."

BioWare is a company that's known for its expansive worldbuilding and its detailed storytelling, but the "dialogue wheel" is perhaps the most iconic thing that the company has made a staple of its many titles over the years. With the iconic RPG studio reinventing the wheel after Mass Effect Andromeda's lackluster numbers, many fans are questioning how much of BioWare's identity is going to show in the game.

There's also the question of how much bearing Anthem's choices are going to have on the game. The appeal of Mass Effect and Dragon Age was often how one's world state changed after making an impactful decision, but one would assume that Anthem's shared-world nature would make a more or less consistent world to keep players in.

Someone at PAX managed to snag a video of the new dialogue system, which can be seen above. The system seems to have players pressing and holding the right or left bumper to lock in your decisions. In classic BioWare style, the decisions display as a few words to give players the gist of what their character is going to say - which, in other BioWare titles, often results in picking a dialogue option that says something a little different than expected.

Anthem is scheduled to release on February 22nd, 2019 on PS4, Xbox One, and PC.

Source: PC Gamer

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