Get A Look Inside The Development Of ‘Aliens: Colonial Marines’

By | 4 years ago 

Fans of Ridley Scott’s Alien franchise have been looking forward to Aliens: Colonial Marines for quite some time – especially after the title’s lengthy development. In a newly released dev diary, dubbed “Authentic Aliens,” key Gearbox Software personnel speak of how they plan to keep the game true to the franchise’s roots.

Gearbox is quick to remind gamers that Aliens: Colonial Marines will be an authentic Aliens experience. Using words like “frightening,” “scary” and “badass,” members of Gearbox reiterate that, rather than a recreation of James Cameron’s iconic film, Colonial Marines is a sequel in video game form. Not to mention, the developers hope to clear up some canonical inconsistencies between Aliens and Alien 3.

Due to the game’s placement in the Alien cannon, players will see what happened to LV-426, 17 weeks after the film Aliens. Colonial Marines writer Mikey Neumann says players will see the results of the atmospheric processor explosion and how the remaining xenomorphs have affected the planet.

Aliens Colonial Marines Dev Diary

Gearbox is also taking fan feedback quite seriously, and has been making changes to the game based on responses to previously released screenshots.  However, it’s interesting that despite this pledge for fan approval, Gearbox has still not addressed the game’s lack of female multiplayer characters. Fans have petitioned to get female character models in the game’s multiplayer – and rightfully so, considering the Alien films have always had a focus on strong female characters.

That piece of criticism aside, the gameplay shown off in the trailer looks great, and really captures the feel of the film. Gearbox is aiming for the finished product to look like something Cameron would direct, and they’ve pretty much nailed the feel – at least from this Alien fan’s perspective. Perhaps that’s just because the M41A plasma rifle sounds perfect.

Aliens: Colonial Marines will release on February 12th, 2012 for the PS3, Xbox 360 and PC. No date has been set for the Wii U version.

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