By now most gamers have heard plenty about the differences between the Xbox One and the PS4. Some games apparently run better on one system while for the others the opposite is true.
The concept of resolution parity is likely not going away any time soon, but there are developers who are taking strides to ensure multiplatform versions of their game look the same on both consoles. One such game, as we have just recently learned, is Alien: Isolation.
In an interview with OXM, Creative Assembly‘s Garry Napper reveals that the key differences between the Xbox One and the PS4 versions of Alien: Isolation will center on their feature-set. The PS4 version, for example will use the DualShock 4’s light bar as an indicator while the Xbox One version will have a features that use Kinect.
As far as resolution and frame rate, though, Napper doesn’t see any key visual differences between either version. Obviously the PC version will be the best looking, and the Xbox 360 and PS3 will be the “worst,” but that’s the nature of those platforms.
“So I think with frame rate it’s pretty comparable. There’s no noticeable drop or change in graphics between them. Obviously there are a lot more options to tweak and scale up on the PC.”
Napper also revealed that the team at Creative Assembly is working on one central (presumably current-gen/PC) engine for the game, and then kicking it out to the various platforms. So, as he puts it, Alien: Isolation is almost “platform agnostic.”
However, now that Napper has made these claims we’re sure his teams’ game will fall under closer scrutiny with regards to its resolution on certain platforms. That isn’t to say gamers weren’t going to test it already, but now people will likely want to know whether Napper’s claims are true.
Regardless of resolution and frame rate talk, Alien: Isolation has us very excited, especially coming off the game’s stellar E3 2014 demo. By all accounts it sounds like Alien: Isolation delivers on Creative Assembly’s promise of delivering a genuine Alien experience built for fans. That also apparently makes the game extremely hard — stealth is key in this game — but when you’re up against a hulking xenomorph things shouldn’t be easy.
What platform are you thinking about playing Alien: Isolation on? What do you think of the game’s visuals?
Alien: Isolation releases October 7, 2014 for PC, PS3, PS4, Xbox 360, and Xbox One.
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