Halo: The Master Chief Collection Has A 20GB Day One Update

By | 2 years ago 

Eager Halo fans that have been waiting for the Halo: The Master Chief Collection only have a short month wait ahead of them, but even when the game is finally in their possession, they’ll still have the smallest of waits ahead of them, if only because of the collection’s hefty day one update.

343 Industries‘ Dan Ayoub announced alongside the news that the collection had gone gold that The Master Chief Collection will require a 20GB content update on launch day. This is a result of the four Halo games already taking up a sizable amount of space on the blu-ray disc they come on, which didn’t leave much (or any) room for anything else.

343’s main goal with this collection was to give fans classic Halo games in the best quality they could, hence the update. Fortunately, according to Ayoub, Campaign modes and more will be playable as the update installs, while some other features and multiplayer content will be implemented via the update.

Now, some may be skeptical about 343’s claim about wanting to bring Halo to Xbox One in the best quality possible, as the studio recently revealed that Halo 2: Anniversary won’t run at 1080p (unlike the other games in the collection). The cause of its relatively lower resolution lies with the game’s ability to instantly switch between the original Halo 2 engine and its Anniversary counterpart. Apparently, both engines run simultaneously and require a lot a resources.

Regarding the 20GB content patch, however, Ayoub explained the following in a post on HaloWaypoint (which has also undergone some changes of its own):

“Yes, the update is large, but we weren’t about to cut corners to save disc space. This ensures that you are getting every bit of Halo goodness we can fit in. Our work is not done, however, as we continue to tune, tweak and optimize the online experience to ensure a smooth multiplayer launch. This will continue right up until launch day.”

Come launch day and following the process that is day one updating, players will have a large number of playlists available to them, spreading across all the Halo games. Up for 4 vs. 4 multiplayer in original Halo or Halo 3? Big Team Battle in whichever game you want? Or maybe you want to get competitive in an eSports style setting? You’ll be able to do it all.

The full list of launch playlists is as follows:

  • Halo: Combat Evolved – 4 vs. 4 mix of Team Slayer and objective game modes
  • Halo 2 Classic – 4 vs. 4 mix of Team Slayer and objective game modes
  • Halo 2: Anniversary Rumble – 8-player free-for-all
  • Team Halo 2: Anniversary – 4 vs. 4 mix of Team Slayer and objective game modes
  • Team Halo 2: Anniversary Social – 5 vs. 5 unranked mix of Team Slayer and objective game modes
  • Halo 3 – 4 vs. 4 mix of Team Slayer and objective game modes types
  • Halo 4 – 5 vs. 5 mix of Team Slayer and objective game modesTeam Slayer — 4v4 Team Slayer matches across all five games
  • Big Team Battle – 8 vs. 8 matches spread across all games
  • Team Hardcore – 4 vs. 4 tournament-approved modes in Halo 2 and Halo 3
  • Halo eSports – 4 vs. 4 official eSports playlist
  • SWAT – 4 vs. 4 SWAT game modes in Halo 2, Halo 2 Anniversary, Halo 3, and Halo 4

Halo: The Master Chief Collection comes to Xbox One on November 11, 2014 for most of the world; November 12, 13 and 14 for Europe, Japan and France, respectively.

Sources: HaloWaypoint, IGN