So far, Star Wars Battlefront is shaping up to be a fantastic addition to the extensive library of Star Wars-themed video games. The DICE-developed multiplayer shooter is one of the most highly anticipated games of 2015, and a recent gameplay reveal suggests that the title may well live up to the hype. Gamers were given a first look at gameplay through a thrilling E3 2015 trailer showcasing the Battle of Hoth, whilst our hands-on preview of the game certainly indicates that the force is strong with the latest Battlefront title.
There are, however, some concerns within the video game community that Star Wars Battlefront could suffer from a lacklustre launch. After all, publisher EA has previously had issues with titles upon release – particularly those that have relied heavily on multiplayer or online connectivity. Infamously, 2013’s Sim City suffered from severe problems upon release, with blame laid heavily at the feet of controversial DRM. Meanwhile, DICE’s Battlefield 4 also disappointed players on launch, with numerous bugs and crashes.
Now, EA has spoken out to try and alleviate the worries of those looking forward to Star Wars Battlefront. Speaking with MCV, the publisher’s COO Peter Moore explained that EA has learned its lesson from the disastrous problems faced by the likes of Battlefield 4 and Battlefield Hardline. Indeed, Moore even stated that the publisher would have no hesitation over delaying the title if it was not ready to launch.
The COO was straightforward regarding the issue of delaying such a highly-anticipated title. “You can’t ship it if it doesn’t work or the quality isn’t right,” said Moore. “You just bite the bullet.” With the upcoming Star Wars title set to launch just before Star Wars: Episode VII, Moore further stressed EA’s desire to get the launch of the game right. “We’d have no compunction, no hesitation that if something went wrong with Battlefront, if it wasn’t right, we would just push it.”
Moore did reiterate that Star Wars Battlefront is still right on schedule for its release this November. When questioned over whether Battlefront would indeed face a delay to launch, the COO stated “That’s not going to happen.” Moore continued to confirm that “the game is playable with 40-players already, and it is rock solid, so it ain’t going to happen.”
It remains to be seen whether Star Wars Battlefront will receive as smooth a release as EA anticipates, with launch-day issues one of the largest concerns within AAA gaming. Last year’s holiday season saw several disappointing releases, whilst the recent launch of the PC version of Batman: Arkham Knight was so disastrous that Warner Bros. Interactive has been forced to pull the game and offer refunds to users. Let’s hope EA has learned from the mistakes of its peers.
Star Wars Battlefront is set to be released on November 17 for PC, Xbox One, and PS4.