Although the video game industry is still ever-changing in 2023, in 1993, the market was in its adolescence. The 1980s had seen the rise of video game arcades, before transitioning in the second half of the decade to home consoles like the NES and Atari 2600. By the start of the '90s, companies like Sega and Sony were diving into video game manufacturing.

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Many of the games that released in the year 1993 were revolutionary for the medium. Some of them have even gone on to influence not only future games, but pop culture as a whole. Whether it's Nintendo's latest franchise evolutions, or one-off games that inspired an entire genre, these 10 games from 1993 remain iconic for many video game fans.

10 Star Fox

An Arwing firing at a structure in Star Fox SNES

Star Fox, released for the SNES in 1993, wouldn't just be the first installment in one of Nintendo's most popular franchises. It was also their second game to be animated with 3D polygons, a practice that would be developed further with Nintendo's subsequent console, the Nintendo 64, which also had a remake of Star Fox titled Star Fox 64.

This first title, nevertheless, is often considered one of the greatest games ever made for both its gameplay and technological advancements. However, it would be Star Fox 64 that elevated the series to blockbuster status with the inclusion of voice-acting. Even today, the original Star Fox is considered one of the best in the rail shooter genre.

9 Doom

A gun barrel firing at a horned monster in Doom

Few games from the 1990s were as controversial and debated as much as Doom. The first-person shooter was installed on more computers than Windows 95, thanks to its easily accessible nature. However, the game's violent content drew criticism, particularly in the aftermath of the 1999 Columbine school shootings, allegedly inspired by the game.

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Aside from the arguments of whether video games cause violence, Doom was incredibly influential to the future of the first-person shooter genre. Games like Half-Life and Halo went on to become tentpoles in the FPS genre, while other franchises like Gears of War aimed to capture the brutal graphic violence of the original Doom.

8 Secret Of Mana

A party of characters in a field in Secret of Mana

By 1993, the video game developer Square (known nowadays as Square-Enix) were experts in the genre of RPGs. Their NES titles Final Fantasy and Dragon Quest had already become incredibly popular franchises, especially in Japan. However, the release of the SNES in the early 90s led to the first entry in a new RPG franchise of theirs: Secret of Mana.

Although Secret of Mana never reached the same popularity as Square's other properties, it became a favorite of RPG fans. Its use of artificial intelligence for enemies was also incredibly influential for the RPG genre going forward. However, its stilted development process led to Square's decision to move their franchises to PlayStation consoles.

7 Mortal Kombat II

Scorpion punching another character in Mortal Kombat 2

Arcades were still incredibly popular in 1993, with many players being drawn to competitive fighting games. One of the most popular arcade fighting games of the 90s was Mortal Kombat II, the sequel to the 1992 game. The series has already garnered controversy, like Doom, for its graphic violence, which wasn't toned down for the sequel.

Among the improvements made between the first and second Mortal Kombat games included the addition to alternate Fatalities for every playable character, as well as increased speed. It remains a beloved entry in video game history, as well as the Mortal Kombat franchise as a whole, serving as the benchmark for the series' best gameplay.

6 Virtua Fighter

Two fighters facing each other in Virtua Fighter

Another fighting game released in 1993 was Virtua Fighter, developed for arcades by Sega. Virtua Fighter was a significant moment in the history of arcade fighting games, being the first to feature 3D graphics. This obviously attracted a lot of attention from arcade gamers, as it went on to become one of Sega's best-selling arcade titles.

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The polygonal characters of Virtua Fighter would also have a huge influence on video game developers of the 1990s. Mario creator Shigeru Miyamoto refrained from making fighting games as a result of how impressed he was with the title. The character design of Virtua Fighter also influenced the development of iconic Tomb Raider heroine Lara Croft.

5 Kirby's Adventure

A puffed up Kirby on the ground in Kirby's Adventure

1993 was also a big year for a future legend in video game history: Masahiro Sakurai. Prior to the director's work on Super Smash Bros, he was notable in the world of Nintendo for creating the character of Kirby for the 1992 GameBoy title Kirby's Dream Land. Its NES sequel, Kirby's Adventure, would make many changes to the character and series formula.

Aside from depicting Kirby in his iconic pink color for the first time, Kirby's Adventure was also the first to introduce the Copy Ability to the series. Allowing Kirby to suck up enemies and steal their powers allowed players to use the enemies rather than mindlessly defeat them. These aspects would later become staples of the popular franchise going forward.

4 Mega Man X

Mega Man firing a charge blast at a bee robot

It's hard to believe that by 1993, there had already been 6 entries in the Mega Man franchise. For what it's worth, it was an easy formula to rinse and repeat, offering players new bosses to battle with new power-ups to obtain. However, the franchise made its biggest change yet with the 1993 SNES release Mega Man X, which would reinvent many of its core elements.

While some core elements, such as players' ability to swap between power-ups gained from defeating bosses, would remain the same, Mega Man X revised how players advanced through levels. The addition of dashing and wall climbing offered new verticality and speed to the series. More sequels of this spin-off title would release throughout the 2000s.

Link slashing at an Octorock in Link's Awakening on Gameboy Color

Link's Awakening was the first The Legend of Zelda game to release on a handheld console. The GameBoy title was developed by most of the same team who worked on the SNES title A Link to the Past. Given the limitations of handheld game design at the time, Link's Awakening was forced to strip the Zelda formula down to its most essential elements.

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The product Nintendo ended up releasing, for what it's worth, exceeded expectations. Although its story and characters would have little influence over the future of the series, it remained an underrated fan-favorite. Furthermore, an HD remake was released for Nintendo Switch in 2019, reminding players how ahead of its time it was in 1993.

2 Disney's Aladdin

Aladdin parachuting near an archer in Disney's Aladdin for SNES

Video games based on movies or other existing IP were incredibly common, especially by the time the SNES rolled out. Most of them were forgettable, but the video game adaptation of Disney's 1992 animated film Aladdin has remained memorable for video game fans. Thankfully, the sidescroller was in the hands of Mega Man developers Capcom.

The game ended up becoming one of the best-selling SNES games of 1993. While it easily appealed to fans of the movie for its portrayal of characters and locations, fans of hardcore sidescrollers were also satisfied by its challenge. When it comes to games based on blockbuster films of the 1990s, Disney's Aladdin was both faithful and fun.

1 Myst

A spiraling staircase on an island in Myst

For most of the 1990s, Myst was one of the best-selling PC games. It was initially released in 1993 for Mac OS, before later being ported to Windows, Sega Saturn, and PlayStation. It's quite an easy-going game, allowing players to explore and interact with objects on an island, learning more about the lore of its world as they slowly progress.

Myst is regarded as a big source of inspiration for adventure game developers, particularly due to the absence of lives, danger, and time limits. It would be a precursor to games like Minecraft, which has gone on to define the video game industry throughout the 2000s. Just bring up Myst to someone who was alive in the 90s, and they'll light up with nostalgia.

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