Microsoft reveals that video game developers are not required to make titles in 4K resolution for its forthcoming console known as Xbox Project Scorpio.

It's no secret at this point that Microsoft used its press conference for this year's E3 to detail lots of new projects for the future, including what is probably the most notable reveal among the company’s forthcoming products with the official announcement of Xbox Project Scorpio. Not to mention, the company preceded the upgraded console's reveal by showing the smaller and more compact version of its current generation console dubbed Xbox One S.

With Microsoft now having plans to support three separate iterations of the Xbox One at the same time, there's a huge potential for consumers and gaming fans to become confused when doing research on which console would best suit their current situation. Now it seems as if the process is set to become even more complicated, as Microsoft just recently stated that developers are not required to create 4K resolution games for the Xbox Project Scorpio, even though it previously declared that fans must have a 4K TV in order to receive the forthcoming system's full impact.

When speaking to Xbox Live's Larry "Major Nelson" Hryb earlier this week, the head of Microsoft's Xbox division, Phil Spencer, put forth the company's plans for how some of the specs will work on Project Scorpio. Regarding the matter, the executive proclaimed that creators won't necessarily have to make incredibly high-resolution games for the console if there are other ideas in mind, saying:

“Scorpio is a 6 teraflop gaming machine, which will be a great gaming machine for true 4K gaming, giving you a native 4K frame buffer so you can see games in all their beauty, or if developers want to use those 6 teraflops in other ways they’re free to do that.”

Although some might be quick to point out that Spencer's statement contradicts his assertion that fans need a 4K TV to get the most out of Xbox Project Scorpio, it's important to note that the two are totally separate points. Yes, if gamers want to experience their games at the highest resolutions possible on Microsoft's forthcoming console, then a 4K TV is necessary, but that doesn't mean developers should be restricted to only making games within those visual requirements.

After all, studios are still planning on making releases for all of the Xbox systems, as well as other existing platforms. However, there are some experts saying that the proliferation of systems like Project Scorpio and other new consoles will cause lots of issues for developers, which could lead to some companies choosing to hold off on creating titles for the 4K-supporting hardware. Nevertheless, all we can do is wait and see as to whether or not it all works out for the best.

What's your take on Xbox Project Scorpio not requiring developers to make games in 4K resolution to play on the console? Do you believe the same idea will come into effect with Sony's PS4 Neo? Let us know your thoughts in the comments below.

Xbox Project Scorpio is slated for release sometime next year.

Source: Larry Hryb - YouTube (via Videogamer)