Rumor Patrol: Xbox 720 Hardware Diagram Revealed

Published 1 year ago by

Rumoured Xbox 720 Information Leaked

Though it may not be for a few more months that we officially find out what Microsoft and Sony’s vision of the next-gen will look like, that hasn’t stopped reports from circulating which suggest what each console might be packing in terms of hardware. And while we have just heard from Sony that they are in no hurry to reveal their specs, but would rather wait to see what Microsoft has in store, we may have one of the most definitive rumors regarding Durango yet.

VG Leaks has the scoop and have revealed an extensive diagram detailing the make-up of the Xbox 720. The diagram in no way hints at the outer design of the console, but does point out where various pieces will be located and how they will interact with each other.

Included in the machine is said to be an 8 core CPU that runs at 1.6 gigahertz, a custom 800 megahertz GPU, 8GB of DDR3 RAM, 32 MB of fast embedded SRAM, a 50 GB 6x Blu-Ray Disc Drive, and support for both 802.11 a/b/n/g Wi-Fi and Gigabit Ethernet. Sounds like a pretty powerful machine.

It’s important to mention that VG Leaks does not name a source (or even suggest where they got this information) for this Xbox 720/Durango design so take the associated specs with a massive grain of salt. An entirely plausible scenario could be that the site culled a collection of rumors and put forth their best assumption of what Durango might look like on the inside. But even then nothing is confirmed.

Xbox 720 Hardware Layout

Some elements, like the Blu-Ray player, Kinect 2.0 input, and 8GB of RAM have been suggested by previous rumors, but other elements don’t align with the leaked dev kit that was making the rounds a few months ago.

Either way, if even half of the proposed specs make it into the machine gamers are poised to see a major bump in processing power for the Xbox 720. As well they can look forward to a device that more closely mirrors some of the higher end PCs available.

Once again, though, this just a rumored layout and is by no means official. We expect that as early as E3 2013 Microsoft will officially unveil their machine, although there is no guarantee that announcement will include system specs.

What do you think of these proposed Xbox 720 specs? Anything that seem inferior to you?

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Source: VG Leaks

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TAGS: Microsoft, Xbox 360, Xbox One

6 Comments

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  1. PC players will come and say this is outdated already. Of course higher spec PC’s are available, but for a mainstream and affordable device, this should more than do. Plus, optimization plays a huge role in the games performance and appearance. I’m really looking forward to next-gen consoles and seeing what the devs will bring to the table with the hardware.

    • Probably right, but will it do for another 5-8 years? Does it need to?

      Those are the bigger questions if it’s its “less” than current PC gaming rigs.

      What I don’t want to see is Battlefield 4 come out end of the year or early next year and again be inferior on consoles with smaller player counts, etc.

  2. Im sorry but I don’t know what any of this means and im not excited for it ethier because when the 360 and ps3 came out they were mad expensive and the game’s were bumped up to 60$ dollars instead of 50. when a game comes for the next gen I have a feeling that they will be bumped up to 70$ or even as high as 80$ and the consuls with be more than 600$. And I feel like iv wasted my money because everything I bought in the last 6 years has now become worthless and out of date. I personally think that this is a stupid idea and we should wait another 3to4 years

    • Please keep in mind that pretty much each generation of systems prior to this one lasted approx. 5-6 years. It’s time for a change.

      Please also keep in mind that some developers have come out and said that the programming capabilities that the hardware of the xbox 360(and somewhat the ps3) can handle have been maxed. And you want to wait another 3 to 4 years so you don’t feel cheated? Personally, I am more than ready for a change. I’m tired of the loading screens taking forever on my newer games on my close-to-outdated system. In some ways, I think they waited too long.

      And if you do some digging, there have been some reliable statements made that the new systems should be somewhere in the $350 to $400 range. Things might be pricier than that on e-bay, or in the initial rush, but the prices level out pretty quick. So stop your belly-aching.

  3. I’m curious about this new system (whatever it actually is) because if MS is smart they will include backwards compatability to their staple titles (like Halo(s)) and Mass Effect and this list is long. The big question I have is will this system be a sufficiant upgrade to graphics and sound processing, but still able to utilize old hardware (like the 360 racing wheel and the Namco joystick set for Ace Combat 6) and will the games look enough better that I will WANT to buy this thing before I am forced into it like when Halo 5 comes out. I refused to get a 360 until Halo 3 was released. The 360 is at the limit of what it can put up but this is an opportunity for the STORYTELLING of the game devs; make use of the old hardware and make really compelling titles, I think Halo 4 was as good as it was because the story was interesting, the engine was maxed out, and the team was not trying to debug the thing to the detriment of the story. Same with ME3 (no griping) the story was fully fleshed because the hardware was maxed, so the team’s could focus on quality of product (regardless of endings) So how about the 720/Durango does not release until ME4 and Halo5 are in the wings? That should give us 2 years. Devs can make good games, and not be wrestling with the challenges of utilizing every possible itiration of shader that a new console offers. Just my thought.

  4. Didn’t this diagram, or a very similar one, come out like six months ago as part of some very large MS internal document? And then their lawyers got it taken down?

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