The 13 Deadly Sins of Game Design



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  1. why would i want to play rock band?

  2. usually i am fine with escorting NPC’s but the one escort mission i hated was the dead island one where you escort ope, who is rubbish in a fight due to his only weapon being a stick

  3. The hive mind nonsense drives me nuts sometimes in Skyrim. In cramped areas where the enemies are right next to each other, it makes sense. But you can also be sneaking around in a huge, wide open area with enemies at various heights, kill one, and then suddenly the entire place knows you’re there and is coming after you. Especially if you’re not sneaking (walking or running) – then the enemies have supersonic hearing and will all turn aggressive the moment you get within 30 meters.

    It was really bad in AC3 though. Used to be you could kill one guy on a rooftop and you’d only have to deal with the other chumps standing on roofs. But in AC, you kill one guy on a rooftop without being 100% stealthy about it and suddenly everyone on the ground is after you. Like, WTF?!?

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