[Update: much more detailed tech specs for Wii U have hit the web. Continue to page 2 to to check them out.]
Nintendo opened the doors to E3 2012 this year with a rather impressive display of Wii U goodies during its Press Conference. Unfortunately, the company wasn’t about to give out the information that everyone had been craving: a price point, a release date past “Holiday 2012,” or info on some of the more requested games. That’s not to say that Nintendo and front man Reggie Fils-Aime didn’t have a lot to talk about; it was quite the opposite.
Reggie made sure that press and fans alike knew right from the very start of the conference that with so much to talk about, the event would have to focus on just the games . That meant that the tech specs for the Wii U were left to float in the wind. Luckily, we here at Game Rant understand that you want to know exactly you’re playing on, so we have the info that you crave.
Nintendo had already released the information on the fully realized Wii U GamePad earlier this week, and had slowly been leaking information on the connectivity and playability of its console through events like Ubisoft’s Press Conference yesterday. Some big highlights were the Near Field Communication (NFC) technology and the Wii U Pro, the additional gaming controller that bares a striking resemblance to the Xbox 360 controller. Both the Wii U Pad and Pro will come with Rechargeable Lithium-Ion, so gamers will no longer have to spend a fortune on batteries while they play. Reggie confirmed during the press conference that the Wii U can, in fact, support two GamePads.
The Wii U itself isn’t as illustrious as its handheld counterpart, but it is a big step away from the Wii. Boasting 1080p and six-channel PCM audio (courtesy of it’s new HDMI output), the Wii U is fully HD. Under the hood it’s sporting an IBM-based multi-core processor, and AMD Radeon HD GPU (meaning that players can see every hair in Mario’s moustache).
Storage, however, is still a slight mystery. According to Nintendo, the Wii U will have on-board flash memory, but the company doesn’t specify the amount. It could potentially mean that there will be tiers, much like Microsoft and Sony offer with their consoles, but it’s still too early to tell. Regardless, Nintendo does state that you’ll be able to bolster your save data with either SD memory cards or USB drives.
Finally, there are four USB inputs — two in the front and two in the back — and in addition to HDMI, the system will support a variety of video outputs: Wii D-Terminal (whatever that is), Wii Component Video, Wii RGB, Wii S-Video, Stereo AV and Wii AV. Wi-Fi, up to and including 802.11n, is built right in.
It seems that Nintendo has its head on right for the Wii U , but we won’t know more until we see how their demo titles come back. Stay close and see what we here at Game Rant have to say, and let us know what you’re thinking on the matter.
[UPDATE] It seems that you readers weren’t the only ones who were a bit dismayed at the minimalism displayed in the Wii U’s hardware specifications. Lucky for you, the dev-kit specs were released not long after the press conference, letting loose some very interesting details on what exactly players can expect in the console.
For the full breakdown, head to the next page.
The Nintendo Wii U launches this holiday season.
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