Heading into the latter part of last year you’d be hard pressed to find a title, especially a next-gen title, more highly anticipated than Watch Dogs. After surprising us at E3 2012, Watch Dogs quickly skyrocketed towards the top of our must-play list due in large part to its unique approach to open world gameplay.
However, after a delay into 2014, we soon began to wonder whether the title might not deliver on its initial promises. Thankfully, our hands-on time with the game this week (read our preview) has proven the game is as successful as we’d hoped.
But while that hands-on time provided us with a good sense as to Watch Dogs‘ basic mechanics and gameplay opportunities, it was not focused on the finer details. For example, although Watch Dogs boasts an open world multiplayer experience we hadn’t heard exactly how many players the online element would support. Now we have confirmation that the player count will be 8. Not much more to say on the matter, unfortunately, but we have a firm player count.
On the flip side, a topic that will likely be getting a lot of (undue) attention over the next few months â€“ prior to Watch Dogs‘ release on May 27th â€“ is the game’s frame rate and resolution. Shortly after the latest trailer for Ubisoft‘s game hit, many were questioning whether the title had loss some significant resolution since its E3 debut. Obviously, an announcement trailer is markedly different from a trailer comprised entirely of in-game footage, but there still seem to be some gamers bothered by the disparity.
Further exacerbating things were claims that Watch Dogs only runs at 900p on the Xbox One while the PS4 runs at the usual 1080p. Those claims were further supported by the below tweet from February.
With so much attention placed on the next-gen consoles, it’s no surprise that resolution has become a hot button issue as of late. It started late last year with Call of Duty: Ghosts, and has continued thanks to claims that even Killzone: Shadow Fall, a game that looked absolutely stunning on PS4, wasn’t running at the full 1080.
The fact of the matter is if the game looks great then talk of resolution shouldn’t be an issue. However, since most of these details surface prior to release, it’s easy for these news items to get blown out of proportion. It’s only when gamers get their hands on the title in question that we discover whether a lower resolution, or choppy frame rate, are actually an issue. So, we’d suggest waiting until May.
Does a lower resolution on Xbox One impact your decision regarding which platform to play Watch Dogs on? When do you think resolution will no longer be an issue?
Watch Dogs releases May 27, 2014 for PC, PS3, PS4, Xbox 360, and Xbox One.