It’s been a big summer for Digital Extremes’ beautiful and action-packed co-op title Warframe. The devs were on the show floor of E3 2013 showcasing the free-to-play game featuring gun-toting space ninjas fully playable on the PlayStation 4, just after announcing that it would be a launch title for the console.
In the month since then, Warframe hit the 3 million users mark and saw the release of Update 9 which added the game’s first community-created (by the Design Council) playable Warframe armored suit, new mods, weapons and features, along with a redesigned interface. Now comes word that the game’s growth may continue past its upcoming expansion to the PS4.
Among other things, Microsoft was facing a huge obstacle in the next-gen console strategy with the Xbox One – they didn’t support indie developers very well. Where Sony and Nintendo let indies self-publish and kept it cheap and easy for developers to update and expand their games on the fly, Microsoft simply didn’t. But they’ve since changed their tune. Xbox One will now support self-publishing but it won’t be fully available at launch.
The good news – and what Microsoft and Xbox One gamers wanted to see – is that with Microsoft’s policy changes devs are beginning to see the opportunities on the Xbox One, opportunities that may have not existed during E3. Meridith Braun, vice-president of publishing for Warframe at Digital Extremes, told OXM that they are now considering bringing the free-to-play game to Xbox One as well down the road:
“We would love to see Warframe on Xbox One, the ball is in Microsoft’s court with regards to allowing titles on their system that come from an independent developer and not an established publisher… We’re happy to see Microsoft shift its attitude on independent development for their new system. We’d be silly not to consider Warframe for Xbox One now. The system itself will be awesome and now the landscape of games that it supports has just become limitless. Exciting times.”
Warframe is now available, free-to-play, on PC.
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