‘The Walking Dead: Episode 3′ Stats Trailer Reveals Gamers’ Gentler Side

Published 2 years ago by

One of the worst things about finishing an episode of Telltale GamesThe Walking Dead is knowing that it will be almost two months until the next episode releases. And when that episode is considered the series’ best yet — like last month’s Long Road Ahead — then the wait becomes even harder to bare.

However, one of the best parts of completing an episode of The Walking Dead is seeing how other players acted under pressure — who they killed, who they favored, or where they decided to head next. Stats trailers for the previous two episodes — A New Day and Starved for Help — have been released to provide comparisons for curious gamers, and now a new stats trailer has been released for Long Road Ahead.

It’s important to note that the trailer (seen above) does spoil all of the game’s important decisions, so gamers are highly recommended to play through Long Road Ahead before viewing. However, those who have already completed Long Road Ahead might already know which way players leaned, as a handy percentage break down is presented upon each episode’s completion.

For example, 60% of gamers opted to shoot the nameless girl in order to put her out of her misery, a sign that Walking Dead players might be some compassionate folk. In fact, most of the decisions made (on average) leaned towards the “favorable” choice. Perhaps this is the result of years of min-maxing one’s good persona in series like inFAMOUS, Fable, and Mass Effect — or maybe it’s because gamers are inherently caring people.

While Long Road Ahead was surprisingly chocked-full of tough decisions — arguably some of the series’ most difficult — many of them revolved around the relationships between Lee and his band of survivors, not zombies. For a property that many associate with zombies (due in large part to the success of AMC’s TV series), this was a change for Telltale to stretch showcase their storytelling chops.

The Walking Dead Episode 3 Stats Trailer

Furthermore, Long Road Ahead helped reintroduce many of the first episode’s puzzle-solving mechanics, an element that took a backseat in Starved for Help. Now that the stage has been set for a new setting (Savannah, GA) and more shocking revelations (what has become of Clementine’s parents?), hopefully Telltale can keep the enthusiasm for the franchise going with the final two episodes.

Make sure to check out the trailer for Episode 4: Around Every Corner.

Which decisions did you make in your play through of Long Road Ahead? What do you hope to see more of in the game’s final two episodes: zombies or human conflict?

The Walking Dead Episode 4: Around Every Corner is slated to release this month for the PC, Xbox 360, and PS3.


TAGS: PC, PS3, PSN, TellTale Games, The Walking Dead, Xbox 360, Xbox Live


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  1. Wow. I thought I was in the minority by bringing Lily along. Though in my game I was going to try and save Omid since he was injured, but I sort of froze and pressed the button on his girlfriend.

    • That’s exactly what happened to me with Omid & the GF, I was running out of time, and couldn’t get the cursor back to Omid…

      As far as fighting Kenny, I figured he needed it, I let him beat me up – then he got all blubbery like I figured he would.

      I just wanna know who let Kenny shoot his kid? 19%? Shoulda been like 2%. Who lets a guy shoot his own son?

      • I let him shoot his own kid.

    • I saved Omid first because he was injured, then they started talking crap.

  2. I accidentally said we should look for the boat in Savannah rather than look for Clems parents.
    I felt like a total douche bag…

    • @ Melvin B. Benson V

      That’s funny.

      I hate when I accidentally select the wrong option lol

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