It’s no secret that while Nintendo‘s consoles have excelled in providing intuitive and innovative entertainment, their online functionality has left something to be desired. As Sony and Microsoft continue their frontal assault on the living rooms of casual and hardcore gamers alike, Nintendo seeks to challenge how we connect and interact with entertainment systems.
TheÂ Wii U has met with reasonable success since its November 18th launch, despite a few hiccups and negative projections. But of the 400,000 systems sold in North America, some used systems seem to be retaining their previously downloaded titles — passing these games onto their adoptive owners.
It appears that titles downloadedÂ through Nintendo’s eShop are linked with the console they are downloaded on, and not necessarily the user who pays for them. Even after consoles are wiped and re-sold, new owners are finding they can re-download games that were already paid for by the previous owner. While this certainly isn’t an issue for the lucky few who have profited from it, this “bug” of sorts ironically finds itself on the opposing end of Sony’s recent PS4 patents, which seem to snub the used video game market altogether. The timing simply couldn’t be more perfect for this issue to appear — the only question is, what impact does it have on the eShop itself?
While people who are selling their Wii U consoles are likely doing so without much concern for their downloaded titles, there are two potential issues that arise from this bug. If these titles do not carry forward on the system owner’s Nintendo Network ID, this issue would require the user to re-purchase titles on new systems they may buy again later on. However, if downloaded titles are linked to both the system and the buyer’s NNID, this creates a snowballing effect, whereby DLC is forever available to current and future owners of systems the ID is used on — an unintentional antithesis of Sony’s stance on used games. Some players have even reported the same situation happening to used Nintendo DSi and Wii systems.
Either way, chances are good that this issue will be resolved with a software patch, which should separate Nintendo Network IDs from their respective systems. In the meantime, if there are any Ranters out there who are interested in purchasing usedÂ Wii U consoles, it appears now is the time to do so!
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Source: NeoGaf Forums