Ubisoft Explains ‘Splinter Cell: Blacklist’ E3 Preview

Published 2 years ago by

Splinter Cell Blacklist E3 Presentation

The fact that gamers are still talking about this year’s E3 means developers have done something right. Ubisoft certainly turned heads with its preview of Splinter Cell: Blacklist, which was among the more notable demonstrations at the event. In a move that seemed to defy the very premise of the series itself, Ubisoft launched Sam Fisher into the spotlight at E3 by making him much more visible and having him behave more like a soldier — traits that were only briefly touched on in Splinter Cell: Conviction.

Blacklist picks up a few months after the previous game, and plans to explore the option to play as stealthily or as destructively as the player wants. While this was a key point in Conviction, this new entry into the series kicks it into high gear.

In a recent interview with VG 24/7, game director Patrick Redding explained the decision to show more explosive, action-based gameplay at E3.

“I think the important thing to remember about E3 is you’re always out to make a splash, to make your mark, to make sure everybody sees you in the backdrop of the other games which are out there. So we kind of needed to go with something that was a little bit different and explosive, and maybe even a little controversial in terms of the franchise.”

Ubisoft understandably wants to walk the line between stealth and action combat, but players were definitely thrown a curve ball with the Blacklist demonstration (though we enjoyed our preview of the game). According to Redding, fans of the previous Splinter Cell games should rest easy, rather than cast the Conviction follow-up aside as yet another Hollywood-influenced action title.

“We know that we’re going to have to have the conversation with more established fans and fans who stealth play, and we definitely have a lot to talk about with them on that exact subject and we’ll be doing just that in the coming months.”

It was certainly a bold move to show a more rough-and-tumble side of Sam Fisher right out of the gate, but as he has left Third Echelon behind since his previous missions, it may just be exactly what he needs in this new chapter of his life. It is a big risk to shift Fisher’s character from one specific kind of bad-ass to another — one that Ubisoft seems confident will pay off.

Ranters, are you content with knowing Ubisoft has no plan to leave older Splinter Cell fans behind, or are you on board with a more straight-forward, action-oriented Sam Fisher?

Splinter Cell: Blacklist is tentatively set to release in the first quarter of 2013 for the Xbox 360, PS3 and PC.

-

Follow me on Twitter @superkyol.

Source: VG 24/7

TAGS: PC, PS3, Splinter Cell, Splinter Cell Blacklist, Ubisoft, Xbox 360

10 Comments

Post a Comment

  1. I think it’s funny that developers show action packed trailers or gameplay at E3 and then turn around and say that fans shouldn’t worry that that’s what the game will be all about, the most notable to me was Dead Space 3. I think if they wanted to stand out they should have showed the stealth elements.

  2. I’ve always been a fan of the Splinter Cell franchise. And as Nate said, this is quite the action packed trailer. With that said I’m going to put a little trust in Ubisoft and believe that they will deliver. They’ve rarely let me down and this game has the potential for some seriously awesome stealth action. what with all the new actions at your disposal.

    • they did showcase stealth in the demo, its just that they also showed action as well to lure moronic kids into the game. i have faith that they’ll allow for player to use complete stealth throughout the game with maybe only 1 or 2 action moments for fun. imo this is just like hitman absolution, the game is stealth but allows for action orientated players to play it as well, nothing wrong with this approach, it just a way of them to market their games at a broader audience instead of one small demographic.

      • Yeah that’s most likely the case. Should be just fine.

      • 1 or2 action moments you expect? If you had followed the series on this generation of systems I think you’d know better. Double Agent took a major turn towards action and away from stealth and stealth mechanincs. Conviction took it a big step further, and instead of a few levels of daylight action or open gunfights it was all about facilitating action game players and minimizing the play style that defined the franchise. I still enjoyed thiose games and recommend them, but I really wish that they were tangential to the core series I loved and not the “evolution” of the series into something very very different. Playing SC5 was nothing like the first 3 games of the series, and I thiink some of the integrity problems are encapsulatd in the developers need to make Sam Fisher younger in EVERY game. Reinvention is a valid idea, and I love the way Bond has pulled it off, but if you saw 5 bond movies in a row and he got younger every time, you might start to feel exasperated. I made some comments on my blog’s E3 page about game reveals and the implications Raised by what I saw,in case anybody cares.

        (gamehermits.wordpress.com).

        I really hope that they can provide a solid stealth experience, but I am dubious. Fortunately it does look like fun, even if true stealth is a dying genre. (By the way, was that M. Ironside or a soundalike? They talked about replacing him with someone cheaper, and his age is less appropriate than it used to be… I hope it is him.). Now I gotta go play something epic.

        Moderator: I apologize if mentioning my blog is inappropriate or forbidden. I’m sure you will quickly edit the mention out if so… I am still learning etiquette for online stuff. I love this site and don’t want to cause offense! Much respect to you people for the best site I have ever found.

        • Kinda a late reply but just wanted to inform that Michael Ironside no longer does the voice. There’s a video that they have which explains the reasoning behind it. Something about them now doing full body recording or something and they need someone who fit Sam’s physique and was younger. Not really sure though.

          • Bummer! Sounds plausible at least. And as I said, he’s so much outer than Ironside now that the voice doesn’t fit anyway, but I will miss him for sure. Maybe they got serious about good mocap though, and that would be great. They should rent out Naughty Dogs facility!

          • “older” not “outer”. Auto type sucks!

  3. I believe in Ubisoft. Even though the last two games became different then the original 3, Ubisoft has found a way to deliver and still make it awesome. Conviction was one of my favorite, and a small part besides the story was its controller scheme. I really hope they keep it the same. But all in all, I have faith that Ubisoft can pull this game together and make another great installment to the SC franchise.

  4. Sometimes blowing things up is the most effective method. He left Third Echelon so he doesn’t really have creative constraints or protocol on how he tackles his missions. As long as we have the option to approach missions how we see fit then I am content with Ubisoft’s decision. No complaints here.

Post a Comment

GravatarWant to change your avatar?
Go to Gravatar.com and upload your own (we'll wait)!

 Rules: No profanity or personal attacks.
 Use a valid email address or risk being banned from commenting.


If your comment doesn't show up immediately, it may have been flagged for moderation. Please try refreshing the page first, then drop us a note and we'll retrieve it.

Be Social, Follow Us!!