Ubisoft Was Developing ‘Prince of Persia’ in Contemporary Setting

Sep 26, 2010 by  

Modern Prince of Persia game

Every genre of entertainment has prime examples of a properties that best utilized the free running spectacle known as parkour. For the gaming generation, one of those prime examples is Prince of Persia. While gamers were most accustomed to seeing the titular Prince wall-run, leap, and slide through the castles of Persia, now comes word that plans were in motion to bring the Prince to a more contemporary setting.

Developed by Ubisoft, this proposed reboot of the franchise was going to take the free running abilities of the player-controlled Prince and bring them to a post-apocalyptic modern world. Ubisoft’s art director Jonathan Jacques-Belletête described the game as being similar to post-apocalyptic disaster movies:

“Think a bit Day After Tomorrow, but replace the snow with sand and everything. It was really wicked. But it got cancelled, and then we did all the Far Crys.”

It might not have been the Prince of Persia Ubisoft was developing, but many games since the introduction of the franchise have pursued similar development goals. For games like Infamous and Prototype, the free running amidst a contemporary setting has been their greatest selling point. Ubisoft might now be known for a similar parkour style adventure game (Assassins’ Creed) but it definitely would have been interesting to see what they could have done with this concept.

As an “out of left field” thinker, Jacques-Belletête is hoping to apply his sensibilities to the new Deus Ex game being developed at Eidos Montreal. Whether or not any of the scrapped concepts they were working with will make their way into Human Revolution has yet to be seen.

With a failed film franchise and an over-saturation of parkour-based games in the market, the Prince of Persia property has lost its hold in the gaming world. With so many games taking the same concept to different locales, the property will only continue to struggle to stay fresh and relevant. As one of the truly great experiences, Sands of Time will stand as a milestone in the evolution of free running games but the question is will we see more of the Prince in the years to come?

What are your thoughts on a Prince of Persia in a contemporary setting? Do you think it is possible now with so many free running games in the market?

Source: CVG

6 Comments

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  1. Maybe this is something they still can do down the road, although it’ll be under the “Assassin’s Creed” banner…

  2. What stands out to me in games like AC and Prince of Persia is the locale. I wouldn’t mind it modern day but I wouldn’t not want it in New York or anywhere in the states for that matter. A busy Hong Kong downtown market area might be interesting.

  3. I hadn’t played a PoP game since the Apple II until the 360 reboot. With the visuals and experience/story in that game, especially with giving you the choice they do at the end, I desperately want a continuation of _that_ game. So, no. No modern PoP.

  4. Did anyone play Forgotten Sands? It’s a shame, but through all the innovation (the water stuff) I found it to be kind of boring, I didn’t even finish it (I may one day). Yeah, I feel PoP has lost its hold in the gaming world, Two Thrones was excellent and 2008′s Prince of Persia was something fresh, but it seems like they don’t want to carry on with that one, which is annoying.

  5. PoP (particularly the Sands of Time series of games, including The Forgotten Sands) will always be my one of my top 5 favorite game series of all time. I hated the 2008 PoP, and it’s only seen one playthrough from me whereas the SoT games have seen MANY playthroughs. I don’t know how I’d feel about a modernized setting. I’d probably buy it though simply because I’d always want to give the Prince a chance to win me over, though the 2008 one certainly didn’t. After what’s happened to DmC, I just don’t know that I want to see anymore “reboots” of series I hold dear. But then again, I will always have the originals to go back to… as long as my Xbox 180 and PS2 hold out.

  6. Man I love the idea of a sand-destroyed wasteland. Hopefully it would work better than in the Resident Evil movie. True shame, but glad we got Far Crys and Assassin’s Creed instead.

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