6 Things We Want To See In ‘Gears of War 4′

Published 8 months ago by , Updated January 30th, 2014 at 6:57 am, This is a list post.

What Do We Want From The Next Gears Of War?

6 Things That Need to be in Gears of War 4 While previously it seemed like the Gears of War brand would be taking a break, happy news for fans broke this week that the franchise would soon be emerging once again. The future of the series was in doubt after Epic Games wanted to pursue other projects and focus on its Unreal Engine, so instead of waiting for the franchise's parent company to be ready, Microsoft bought up the rights for themselves and gave the reins to Black Tusk Studios. Nothing is yet known about the franchise's future or exactly what the next installment will look like, but fans can be happy knowing that they haven't revved their Lancers for the last time. With a new arrival on the way, we listed a few things that we hope are included in Gears of War 4. With new hardware in the Xbox One, is it time for the series to refresh its approach or should the series stick with what it knows? Here are our thoughts.

New Characters

New Characters Gears of War 4 The story of Marcus Fenix and Delta Squad was a wild ride, but it is a story that had a beginning a middle and an end. The personal journey of Marcus Fenix wrapped up nicely by the end of Gears of War 3 and he may not be a character that needs to be explored much deeper although we don't expect him to be written out completely. Even Baird got his back story and motivations fleshed out a little bit in Gears of War: Judgment. As much as we came to love the four misfit heroes and friends, it may be time to look onto greener pastures. The scope of the Gears universe is huge and there are many conflicting factions that may be ripe for character mining. Having a new set of protagonists from the likes of the Stranded or even the COG's old enemy from the Pendulum War, the Union of Independent Republics (better known as Indies), could be a refreshing take on the universe. Giving a different point of view on the conflict from one of these opposing groups is something that's been touched on in the past (with the Indie's being represented by Judgment's Garron Paduk and even Gears of War 3's former Stranded-turned-COG, Jace Stratton), but there's room to flush out the series in a big way by building upon the universe with additional characters and a new setting.

New Setting

Gears of War 4 New Setting While on the subject of changing things up, a new setting may well breathe life into the the aging Gears formula. The Locust attack was a worldwide event that lead to the human race obliterating most of their home planet Sera. While the series has offered brief stints to other ecosystems, its story has often felt somewhat localized. Basing the next Gears on another part of the planet and seeing how other cultures survived in different countries and landscapes would be a nice way to mix up the tried and tested formula. That is to say if the the game decides to stay on Sera. While space travel hasn't featured in the Gears of War universe yet, that doesn't mean that humanity won't go looking outward in the future - Especially now that their home planet has exhausted its natural resource, imulsion. It might even give humanity a new enemy to battle since the Locust horde has been supposedly quelled. It would also give familiar characters something new to do...

'Drivatar' Squad Mates

Gears of War 4 Squads While Forza 5's microtransactions were heavily bashed by critics and gamers alike, leading to a DLC price drop and significant in-game economically change, the game's Drivatar concept proved popular and is something that could be incorporated into more and more games. The next Gears of War for example could use the system fairly effectively. There are many ways to get through any skirmish in Gears and everyone seems to approach it a little differently. Some prefer to snipe from afar in order to score explosive headshots, some like to get up close and personal blowing enemies to smithereens with a shotgun and, of course, there are the kamikaze players who love to run into hordes of enemies revving their chainsaw. Seeing your squad mates take on the traits of your friend's playstyle could be satisfying both in single player and Horde mode.

SmartGlass Integration

Gears Of War 4 SmartGlass SmartGlass integration is something that we have begun to see more and more of in the last year or so. Games like Battlefield 4 and Dead Rising 3 used tablets as an alternative method of input and play, and that trend is only going to grow as more developers and players utilize a second screen. This kind of functionality could prove useful in the world of Gears, from commanding squad mates to calling in air-strikes. Using a tablet to position Hammer of Dawn bombardments onto unsuspecting enemies could be incredibly satisfying. Also, the ability to give instructions to other squadmates could be genuinely beneficial in the cat-and-mouse-like matches that Gears of War multiplayer often turns into. SmartGlass integration can sometimes feel shoe-horned into games that don't necessarily need it, but in the case of Gears of War, there may well be genuine purpose in its implementation.

Smarter AI

Gears of War 4 Smarter AI While the Locust soldiers aren't meant to be the sharpest tools in the shed, their behavior in battle has always been fairly dimwitted, which is strange when you consider the race is full of hive-mind warriors. Too often in the series, players could hide behind a wall and just wait until the Locust got up and walked towards another piece of cover — completely leaving the beast vulnerable to a barrage of gunfire in the process. Coming into a new generation, the capabilities to rebuild the A.I. system and give enemy combatants better analytical power is more than available to the developers at Black Tusk Studios. The Xbox One's processing capacity (and that of the infamous "cloud") could lead the A.I. to better read what a player is doing and respond in a strategic formation, be it falling back together or one enemy charging at you while another shoots. That kind of adaptability could lead to more intense firefights as players are asked to think tactically about their position instead of waiting behind a wall until a Locust pops up his head up after a relatively short amount of time.

Bigger Battles

Gears of War 4 Bigger Battles Gears of War made its name by having smaller fights and a slower pace than other action-focused games on the market. Getting through a small handful of enemies could take several minutes, where as in other games you could blast through twice as many in less than one. That 's why the game worked best during contained skirmishes between small numbers trying to outfox one another, both in single and multiplayer modes. Although, just once wouldn't it be interesting to see something akin to a 24 vs 24 multiplayer match in a Gears of War game? The Gears universe has rarely opened up the scale of its conflicts in an interactive way. Even though this level of player interaction would be exclusive to a game mode in multiplayer, seeing tens of teammates charging into enemy territory with Lancers held high could be an exhilarating sight that provides a unique, albeit fun, tactical challenge too.

Reinvigorating Gears Of War

Gears of War 4 Xbox One The Xbox One, while making an impressive comeback after its troubled reveal, is still trailing the PlayStation 4 in consoles sold. The best chance Microsoft has of overtaking their competitors is with all of its most popular players on the field. The new Halo and Titanfall will offer big boosts for the system but the console will need even more support to be a huge success. Getting Gears of War, arguably the second biggest action franchise that the company has exclusive rights to, out and onto the Xbox One is only going to help. What exactly Black Tusk Studios will to with the illustrious franchise next isn't clear yet, but the Xbox One gives them more power and options than ever before. Be it better A.I., smart glass integration or just a bigger scope, the new generation will only give the developer a bigger canvas to paint their Gears of War story on, whatever shape that ends up taking. Have ideas about what would make the next Gears of War the best in the series? Let us know below in the comments.
TAGS: Black Tusk Studios, Gears of War, Gears of War 4, Microsoft, Xbox One

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  1. Scrap everything about judgment go back to the 1 2 3 way of gears…. I could make a list but long story short gears was my absolute hands down favorite game…….. until…. judgment dropped

    Broke my heart… I wanted a new gears game instead I got a wack cartoon lookin light weight 3rd person CoD

    • 1. downs have to go back
      2. no invisble aim on your screen
      3. no 3d play. that you cant role of something
      4. retro and sawd off out of game epic maked it to easy for greeny’s
      5. not to much power weapons on the map
      6. lancer and hammi have to be nervet
      7. movement gow 3 gow 2

      • 1. downs have to go back
        2. no invisble aim on your screen
        3. no 3d play. that you cant role of something
        4. retro and sawd off out of game epic maked it to easy for greeny’s
        5. not to much power weapons on the map
        6. lancer and hammi have to be nervet
        7. movement gow 3 gow 2
        8. locust v cog

    • Yes gears 1,2,3 were great especially the controls of the game. Judgement was a bust, put the game controls back the way they were in the first 3. Different charters side stories and maps. You dont have to add new weapons but you can refine them but leave the lancer alone it is pertect. As for horde you should be able to build your turrets any where on the maps. Keep the survial horror feel it works (Not a big fan of the Lambet) they need a new monster something deeper and darker even the lambet is afraid of.

  2. Gears 4 could be a great game. Seeing the final conflict in #3, the Locust could, possibly, of survived. The Queen could possibly of survived that single stab wound too. So maybe a new emergence of Locust, several years following #3, with a grudging Queen and equally unimpressed Horde? Or even a Locust driven story line, where the player controls a Theron Sentinel?

    As for multiplayer, a mix between gears 3 and Judgement would be nice. Having either the super fast paced games from J and the Locust as playable characters, and game modes with DBNO, or the ability to make a game enabling or disabling DBNO would be nice.

    Guns from both games, including the Classic HB would be nice.

    Locust characters like Cyclops, (gears 2 grenadier, not the #3 drone) Beastrider, Bolter, Palace Guard (Theron), Theron Guard (brought back), Skorge (brought back) and all characters from #2 & #3 brought back from COG and Locust sides. Along with Sofia, Paduk, Loomis, Alex Brand, and Female Onyx Guard from J.

    Larger scale fights 10-30 people per team, would make epic battles.

    The ability to dive off of ledges in J brought back.

    Another story line could be, again set after #3, Locust kicking around still too. Players can choose between COG, Stranded, Locust and Savage locust. The player can go through the destroyed towns in the aftermath. If the Pkayers Character, Male, Female or Locust, dies, the things they did carry on in the world, then you can pick your side again, and continue.

    Customizable characters, with hairstyles and color, eye color, race included.

    Then you can buy clothes and armor for them (with armor actually doing something).

    Seasons can change, so different clothes could be required.

    Characters can gain influence, bring survivors together, for communities. Build walls and houses (like makeshift).

    The ability to have multiple switchable created characters could be cool too, so you could go human, locust, and keep switching, just to counter everything you do would be fun.

    The ability to stage attacks, with a “plan” system would be nice. Like stranded attacking cog, or cog attacking locust, etc.

    the ability to find generating survivors, and in your community the ability to have kids etc.

    essentially making a huge game.

    • Is this Gears 4 or Gears the MMO?

      I’d rather not end up with another Gears Judgment, thanks though.

  3. Wall bouncing is always a skill the lancers were over powered in 3 but no so much as u can easliy use cover if your out in the open your playing wrong id like to see more of the same as in 2 and 3 small changes but nothing as brutal as judgement its a completely different game imo

    • how is wall bouncing a skill

    • wall bouncing is not a skill

  4. 1. No sawn off or retro
    2. Keep the breachshot
    3. Gow 3 movement, judgement felt robotic when bouncing
    4. Similar power dash like they use in vanquish but only as a burst and you can’t run afterwards for a short time period
    5. Don’t agree with big team battles because it is a skirmish game yet bring back FFA from judgement
    6. Few more bigger maps that aren’t symmetrical like in gow3
    7. Campaign I’d like to see the stranded perspective of things. Completely unaware and in shock of the coming locust or new enemy. It would entice the idea of “stranded” in a deep story and fresh gameplay but still have the cogs plot line.
    8. If any of you have played space marine then you know the customisation of your character look on that was brilliant. Rather than just getting a skin from a box
    9. Create your own character for online. Unlock cosmetic armour pieces from online or offline by completing challenges as well as or instead of just getting some medals. As a gears gamer it doesn’t feel rewarding after grinding for hours on end to just get a medal

  5. 10. Bring back DBN0
    11. For online boomshot should have 2 shots,
    12. Perfect reload should be brought back for online
    13. Bring back gow3 ghnasher and long shot unless it can be improved
    14. Weapon change with the d pad
    15. Throw nades like in the older gow series
    16. A full return of all maps of the fans favorite maps

  6. I’d like to see horde come back, that’s the soul reason I started playing gears 3 and recently bought and beat the others. Gears of war has easily replaced halo (in my opinion) as being the best game.

    One thing I’d kind like to see is customization. None of that retarded judgment s*** where you make your character bright pink. But like, I choose this character head, I want sleeves on the armor, wear a helmet and green armor or something simple to personalize a bit but nothing insanely flamboyantly outrageous.

    The only thing judgment was good for though was, buffing the lancer, and being able to jump off ledges.

    Locusts in multiplayer need to come back, and having the choice if more then 8 character would be nice too.

  7. @AbGCleaner. Queen Myrrah is not Marcus’ mom. She is a descendant of the scientists who hiked to mount kardar, she separate from the sires as well, though she is human. Elaina Fenix died, Adam even found parts of her body in the outer hollows.

  8. I think they should keep the amount of players and not put in any abilities or perks. Have everyone on a level playing field, otherwise it wouldn’t be gears, just cod. I think they should also try to explore the history of the locust and the creation of them, which, if you read the lore, is pretty interesting. Also, the way I see, they can only do a prequel for the pendulum wars, or a sequel that is well ahead into the future. If they do the pendulum wars era, they could have like a pick your side type of thing between UIR and COG, and depending on where and how many times your faction wins, there could be like a global war effort, or something similar to atom Clancy’s Endgame. One thing that they should always keep is the third person perspective and the heaviness and grittiness of the characters, that’s what makes it a GoW game.

  9. Judgment was trash. A f*cking train wreck. Get rid of the sawed off and go back to 2 & 3. This was a duck and cover game. Where team work was required. It turned into every other cod style run and gun. Pushed away the die hard fans. Give us back the game we played until our eyes bled.

  10. The three things i want to see come back are 1.frew for all, best gamemode in the GoW franchise, 2. The markza, one of my favorite guns its a sniper but you have to have skill to use it so a bunch if kids cant just sit on rooftops and slay you out, 3. Wingman, this mode is so fun when you have a friend to play with, it’s like FFA but you don’t have to kill your friend. Also although a lot of people hated it i loved the skin customization in judgment, i would much rather have that then customize my whole character.

  11. Gears of War 1-3 Remastered. But with no sawed off or reto-lancer in the third. That is all that is needed.

  12. The fast paced feel of judgment with the fluid movement of gears 3. I know other players feel the same way, you just feel heavy and slow in 3.

    Gnash from 3 not judgment, NO actives. Sitting back with actives takes no skill. 3 starting weapons again(shotgun, rifle, pistol or maybe some type of special tactical equipment besides a grenade).

    Also should have to fight for control of a power weapon(not get handed one as soon as you spawn). Bring Boltok pistols back to multiplayer but throw that trash gorgon pistol in the Garbo

    Jumping off tall ledges needs to be brought back and of course it wouldn’t be gears if you we’rent able to roadie run without stopping, roadie strafe, and wall bounce

  13. Campaign should be Pendulum wars but multiplayer needs to keep the locust. And for gods sake, keep Overrun!!!! Maybe Judgment all in all wasnt that good but Overrun is by far the best mode ever, by far!!

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