While the game is still eight months away from release, developer Crystal Dynamics has confirmed that there will indeed be at least one sequel to the upcoming Tomb Raider reboot. Banking on the fame of lead character Lara Croft (now voiced by Camilla Luddington) and the new story behind her origin, Crystal Dynamics evidently believes that the soon to be revived series will bring enough to the table to become a popular franchise once again.
The new Tomb Raider is a reboot that focuses on a much younger, less inexperienced and more vulnerable Lara Croft, and her transformation into an adventuring heroine. The Global Brand Director for Crystal Dynamics, Karl Stewart, commented to VideoGamer that he and the team at Crystal Dynamics believe that the person Lara Croft becomes by the end of Tomb Raider will have a strong enough character to continue driving the franchise forward.
“You have to look at the future, you have to look at where… It’s not just one game. At the end of this game we want her to be that strong female character that is willing to go and seek out mysteries and seek out tombs. She’s going to be going to plenty of tombs in this game, but we’re going to have somebody who wants to go on that adventure, who wants to be the person that she now is. That’s the goal.”
Though Stewart does know which direction the franchise is headed in the future, any hope that he would reveal more about the Tomb Raider sequel was quickly shot down.
“I don’t want to say anymore on it because I’ll have the game director of the next game going ‘what the f**k are you saying!?”
Rebooting a franchise with a history as storied as Tomb Raider‘s takes a lot of guts; thinking that reboot will have enough impact to warrant a sequel requires even more. When the reboot is finally released, there will have been 11 Tomb Raider games published to date.
The first games in the series were critically and publicly lauded upon release, and really helped to bring about the 3D revolution in gaming. Unfortunately, the series suffered from some shoddy sequels that caused popularity to decline until Crystal Dynamics took the franchise over. Despite the fact that the Tomb Raider games developed by Crystal Dynamics (as collected in Tomb Raider Trilogy) were much more enjoyable than the last few titles handled by series-creator Core Design, they never reached the levels of sales or mainstream relevance seen by the earliest Tomb Raider entries.
Ranters, will this Tomb Raider reboot bring the series back to mainstream relevance once again, or has Lara Croft looted the tomb one too many times?
Tomb Raider releases March 5, 2013, for the PS3, Xbox 360, and PC.