‘Tomb Raider’ Casts TV Actress for Lara Croft

Published 2 years ago by , Updated July 17th, 2013 at 10:14 am,

Tomb Raider Lara Croft Voice Actor

While we have already seen quite a bit of Lara Croft in action in Square Enix‘s new reboot of Tomb Raider, the publisher has just today announced who would be voicing the iconic adventurer. Thus far, we’ve only heard Croft’s voice in fits and spurts but now gamers are going to become better acquainted with the actress voicing her.

That individual in question is Camilla Luddington, a British-born actress who has made the rounds on premium cable TV. Luddington just wrapped up a short stint on Showtime’s Californication, and can soon be seen on HBO’s True Blood playing the character of Claudette.

Crystal Dynamics went through a rigorous talent search in both the US and Europe, searching for an actress whose voice truly embodies that of Lara Croft. According to Square Enix, Luddington embodied both the “depth of emotion and the youthful tone needed for Lara Croft.”

Along with unveiling Luddington as the voice of Croft, Crystal Dynamics have announced that she will be joining them for the Nerd HQ and Tomb Raider Comic-Con panels in order to discuss her role and the inception of this new grittier Lara Croft. From the trailers it’s plain to see that unlike the Angeline Jolie films or even the earlier versions of Croft, this iteration is stripped down and fighting to survive.

Darrell Gallagher, head of Crystal Dynamics, knows the importance of casting Lara Croft’s voice, much like the voice of fellow adventurer Nathan Drake, is everything. Crystal Dynamics needed to get this casting right, and apparently they feel they have nailed it.

Some might argue that the excessive grunting and groaning from Croft in the recent footage for the game has over sexualized the character of Lara Croft, but that’s only a byproduct of the action adventure genre. Hopefully, Luddington’s portrayal can help instill a little more humanity and a little less helplessness.

How do you feel about a relatively unknown voice actor being tasked to play Lara Croft? Aside from the accent what important qualities should the character exude?

Tomb Raider releases March 5, 2013 for the PS3, Xbox 360, and PC.

 

TAGS: Crystal Dynamics, PC, PS3, Square Enix, Tomb Raider, Xbox 360

17 Comments

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  1. YES! YES! She looks amazing!

    • What does that have to do with her voice? at all?

      • Nothing. But she IS hot.

  2. Seems like kind of a waste to cast someone who looks like her in a voice-over part. Is that a terrible thing to say? Yeah. But I’ll stand by it.

    • Hey, if she can voice Lara well, then being somewhat of a look-alike is just a bonus. Being a look-alike doesn’t automatically mean Camilla’s voice will be wrong for Lara.

  3. Wow, cute, they should remodel Lara Croft to look like her too…

    • No. Let’s not do that. The character looks fine the way it is. The last thing they need to do is try to make Lara look like the voice-actress only to have a mess, like putting Jessica Chobot in ME3 as fugged out Diana Allers. It’s fine the way it is.

      • @Red

        Uh, actually, it’s for more than just for the fact that I think she’s cute. Despite what you might think, doing detailed facial expression via motion capture like done in Avatar and games like LA Noire actually would not work that well if it’s between two different faces. It works best when the structure is exactly the same (ie the same face) between the actor and the in-game model. Now before you reply with “Derp, you’re a moron, she’s just a voice actor!! Hahahaha, you moron!!” I know they are only planning on her being the voice actor, but in my opinion, it’ll be much better for her to do both the lines AND be the model who does the mo-cap for the facial expressions while speaking as well. Because if there’s a difference in her tone of voice and how the mo-cap actress interpreted the line you’ll see some REALLY awkward expressions during some lines that might not match…

        • Yeah, it seems logical to have her at least do the mocap for cinematics, so that everything matches up as well as possible.

        • First, i wouldn’t reply with “Derp, your a moron… blah blah blah”. I try to make sense with my statements.

          Second, I can see your point with getting the proper articulation in the facial expressions, however, I don’t think it is such a drastic issue that it is worth messing with the current character model. I go back to the Chobat example. It is important to remember that Avatar was filled by James Cameron and had a HUGE bugdet (insanely so) to pay for beyond-the-norm CGI and L.A. Noire used a brand new face capture system which basically recorded the actors and digitized them into the game (a technology which cost so much and caused so much trouble that Rockstar had to step in beyond thier role as publisher and finish the game, I might add) to get the results you are talkng about.

          While this is a storied franchise, and the budget for this game isn’t exactly small, from the interviews and other media concerning this game, they don’t have that level of facial CG on the dev side of this project, so if they did try to change the face of the new Lara to fit Camilla, they could very easily end up with a bad set of scans which would ruin Lara’s appearance in this game, or would be costly to make only to discard, taking money away from other aspects.

          Besides, they are close enough if you look at the side-by-side of the character next to Camilla:

          http://www.guardian.co.uk/technology/gamesblog/2012/jun/26/camilla-luddington-new-lara-croft?newsfeed=true

          There shouldn’t be an issue with wierd motion capture results when they are that similar. I’ll hazard a guess that Crystal Dynamics considers both actual voice and mocap compatability when they chose the woman who would speak the word Lara says, which is why the similarity is there.

          • LOL, nobody talks like that, I was just being silly, I would have made that joke no matter who I was replying to, wasn’t a shot at you or anything. :-P

          • And about the photo, not really, the only similiarities are that they are white and have brown hair…

            Live model has higher cheekbones, her eyebrows are further above her eyes, hairline is higher, fuller lips, her face is also wider. The structure is quite different. Those little things will make a difference if you try to use the changes from one to be reflected on the other…

            But I’m not saying they are looking for that kind of precision, they could simply be making the in-game character’s mouth move when she speaks, but it would have been a nice touch.

  4. Sensative steve over here geesh. You jack off to that tomb raider???

  5. What in the world are they doing to this game? Hollywood should never have put its hands over this franchise, because they are turning it into some cheap American action flick, nothing more. To make Lara Croft after THIS actress? Boy she is going to be an ugly video game character, then! This chick looks like a typical Hollywood bimbo, and cheap…This is REALLY sad! Lara doesn’t even have her British accent anymore. They are really fcking up this franchise into pieces. How could they allow this to happen? Take the Tomb Raider franchise back to ENGLAND! Lara doesn’t even look like Lara Croft anymore, nor does she sound like the original. Are they trying to turn this game into some American cheap franchise? They are turning Lara into an American bimbo…This is so sad…Omg, it hurts.

    • You know the actress is British, right? Not American. The accent is still there. And Lara isn’t going to look exactly like her.

    • Fan of tombraider since I was 10. I have to say, ever since AoD (anyone remember that mess?), Tombraider has been dead to me. I miss the feel of the old games. That’s something these stupid reboots will never bring back. Tombraider shouldn’t be made anymore, they’re spitting on a classic every time they reimagine her backstory and character.

      • I should add, that I’m 26 now… tombraider hasn’t been good since I was about 18 or 19. Its time to put Lara Croft to rest.

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