‘Tomb Raider’ Delayed Until 2013

Published 3 years ago by , Updated May 14th, 2012 at 7:17 am,

Tomb Raider Delayed 2013

Things have been fairly quiet over at Crystal Dynamics lately. Presumably hard at work preparing for a big presentation at E3 2012, this past weekend brings some not so good news for those anticipating the release of the Tomb Raider reboot. Darrell Gallagher, the head of the studio had a few words for the public, announcing the delay of the anticipated title until the first quarter of 2013.

Before panic sets in, let us remember that nobody wants to see an incomplete game full of glitches and passionless work — the same reason why the team at Irrational Games delayed BioShock: Infinite. So while Crystal Dynamics deciding to push the release date of Tomb Raider from its previous fall launch to early next year is horrible news – especially after watching a brilliant announcement trailer from E3 last year – we have to look at the positives.

As much as those who would have liked to have seen the total reboot of the Tomb Raider franchise release this fall, half-baked work cannot be expected to revitalize a franchise – that’s not how reboots work. This move is pretty bold by the developers, as in doing so they will be missing out on all of the marketing and sales potential of the coming holiday season.

But by taking this extra measure to ensure Tomb Raider reaches its full potential, devotion is the first word that comes to mind. Crystal Dynamics doesn’t want to present a fresh start by delivering a game that disappoints true Lara Croft fans, or anyone looking for a great gaming experience. Gallagher summed up the team’s stance in an official statement:

“When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you.

“Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013.

“We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can’t wait to show it to everyone at E3 in a few weeks.”

Presenting this decision to gamers anxiously awaiting the release of Tomb Raider will either work in Crystal Dynamics’ favor or come to bite them in the end. Giving themselves the extra time to complete the game is all well and good, but only if they deliver on their word. Anything less from the studio could have players up in arms for having to wait the extra months for a game that still didn’t satisfy.

In the wake of this news, Crystal Dynamics has released the following screenshot, enticing audiences to have patience and trust in their decision.

Crystal Dynamics Tomb Raider Screenshot

Eidos has also opened up a thread on their discussion board to anyone who may have a question regarding this news. Good questions will be presented to Gallagher, who will be answering them in their next Crystal Habit Podcast.

Ranters, do you feel this action was appropriate for Crystal Dynamics or do you feel they should have committed to their original release date and planned accordingly with the game’s development?

Tomb Raider is scheduled for release in the first quarter of 2013 on the Xbox 360, PS3, PC, and possibly Mac. Definitely not the Wii U, though.

Follow me on Twitter @TyRawrrnosaurus.

Source: Eidos

TAGS: Crystal Dynamics, Eidos, PC, PS3, Square Enix, Tomb Raider

  • DrSamBeckett

    Was looking forward to this, but if they extra time is to make it as good as it can be, then it is time well spent.

  • Tay

    This game isn’t at the top of my list anyway but I am glad to see they are taking their time and not rushing. It’s actually good to here that this title and Bioshock Infinite are given more time.

  • Adkon

    I wish other forms of media would do this. I’m sure half of the mediocre films of late would have been a lot better if they could have postponed release and added polish.

    • DrSamBeckett

      Yeah, thing is,as much as games have release dates, they don’t seem as completely held to them as Hollywood productions. Films these days have release dates before the script has even been written, which is not a good thing.

  • ATG

    Only planning on renting this. They have to blow me away come E3 to persuade me into buying. So far though, I’m liking everything about this reboot. Can’t wait to see a sequel where we get to explore her mansion. Its nice to see how she became that icon we know and love.

  • G

    I’m glad this got delayed. I already have too many games this fall already. Madden 13, Far Cry 3, Borderlands 2, NBA Live 13, Assasins Creed 3 and we will have more BF3 DLC and Skyrim DLC(I’m on PS3 so it comes later) and hopefully some ME3 DLC..

  • HelghastUser

    “Ranters, do you feel this action was appropriate for Crystal Dynamics”

    With all the logic in the article, it would be hard for a person to argue against it. I for one feel this is good news. The more development the better. I just wish more studios would practice this..

  • Spider-Abu

    NOOOOOOOOOO!!! Oh wait..yayy! I mean as much I am pumped for this game, I actually appreciate that they’re taking their time to polish the game and make it as close to perfect as possible. So far, Assassin’s Creed III and Tomb Raider 9 is what I’m completely excited for in the coming years. Other games are awesome, but these two are craaaazy good 😀