Tomb Raider (2013) Multiplayer Achievements

One of the most-anticipated titles of 2013, Crystal Dynamics' Tomb Raider reboot promises a more grounded and emotional look at the video game starlet, Lara Croft. Last year, the developer teased that a player's relationship with the iconic character would evolve throughout the latest Tomb Raider entry - giving gamers hope that the prequel title would, above all else, feature a thrilling and evocative storyline.

Now, with the release of a complete list of in-game achievements and trophies, we're also finding out that Crystal Dynamics intends to place a heavy emphasis on multiplayer - possibly as an escape from that "mature" and "emotionally challenging" single player story.

Tomb Raider multiplayer was unveiled just before the new year - to a mostly mixed response from gamers. While some players appreciate the added replay value, others have touted the industry's flagship anti-multiplayer argument - i.e. that development dollars and resources should have been spent on as much single player content as possible.

However, the complete Tomb Raider achievement and trophy lists makes it very clear that Crystal Dynamics intends to make multiplayer a major element of their game package (and, likely, post-release add-ons). Especially since the list of single player challenges is easily some of the most generic set of achievements in recent memory - relying heavily on collectibles, purchased upgrades (skills and mods), as well as weapon-specific kills.

Check out the full list below (with accompanying gamerscore points) courtesy of Xbox 360 Achievements:

  • Bookworm (10 points)  - 25% of all documents found.
  • Historian (15 points) - 75% of all documents found.
  • Relic Hunter (10 points) - 25% of all relics collected.
  • Archaeologist (15 points) - 75% of all relics collected.
  • Looking for Trouble (10 points) - 25% of all GPS caches found.
  • Bag Full O' Cache (15 points) - 75% of all GPS caches found.
  • No Stone Left Unturned (50 points) - All documents, relics, and GPS caches found.
  • Scrounger (20 points) - 5000 pieces of salvage collected.
  • Picky (15 points) - 200 enemies looted.
  • Clever Girl (25 points) - Purchased all skills in one category.
  • Lethal (50 points) - Purchased all skills in all categories.
  • Now We're Getting Serious (25 points) - One weapon fully modded and completely upgraded.
  • The Professional (50 points) - All weapons fully modded and completely upgraded.
  • Big Game Hunter (15 points) - 10 large animals killed and looted.
  • Tastes Like Chicken! (15 points) - 10 small animals killed and looted.
  • Feather Duster (15 points) - 10 flying animals killed and looted.
  • Sharp Shooter (15 points) - 50 headshot kills performed in the single player campaign.
  • Predator (10 points) - 50 enemies killed with the bow.
  • Equalizer (10 points) - 75 enemies killed with the rifle.
  • Widowmaker (10 points) - 40 enemies killed with the shotgun.
  • Gunslinger (10 points) - 35 enemies killed with the pistol.
  • Epic Fumble (15 points) - Forced an enemy to drop dynamite that killed two people.
  • Get Over Here! (20 points) - 5 enemies rope pulled off edges.
  • Opportunist (15 points) - 25 unaware enemies killed.
  • Down and Dirty (15 points) - 15 finishers performed.
  • Deadeye (20 points) - 10 enemies shot off zip lines.
  • Former Adventurer (20 points) - 25 enemies incapacitated with dodge counter.
  • One Smart Cookie (20 points) - One optional tomb completed.
  • Intellectually Superior (50 points) - All optional tombs completed.
  • Unfinished Business (20 points) - One challenge completed.
  • Inconceivable! (50 points) - All challenges complete.
  • A Survivor Is Born (75 points) - Game completed.
  • Adventurer (20 points) - Played a match to completion in all multiplayer modes.
  • Artilleryman (20 points) - 20 enemy players killed with a turret in multiplayer.
  • Down Boy! (10 points) - Zip-lining enemy killed in multiplayer.
  • Entrapment (10 points) - Trapped an enemy in multiplayer.
  • Escapist (20 points) - Survived 10 explosions in multiplayer.
  • Good Samaritan (10 points) - Revived a teammate in a multiplayer match.
  • I'm all that! (25 points) - Won a ranked match in every multiplayer mode.
  • Sole Survivor (15 points) - Sole survivor on your multiplayer team.
  • Lights Out (15 points) - 10 multiplayer enemies killed with the melee attack.
  • Master Blaster (20 points) - Two multiplayer enemies killed with one explosive.
  • Monkey Around (15 points) - Survived 3 times in multiplayer by using the rope ascender.
  • Narcissistic (10 points) - New character purchased.
  • On My Way Up (10 points) - Multiplayer level 10 attained.
  • Shopaholic (20 points) - Purchased all upgrades and characters in multiplayer.
  • True Commitment (30 points) - Multiplayer level 60 attained.

Secret Achievements

  • Secret Achievement (10 points) - Continue playing to unlock this secret achievement.
  • Secret Achievement (5 points) - Continue playing to unlock this secret achievement.
  • Secret Achievement (5 points) - Continue playing to unlock this secret achievement.

Tomb Raider has already drawn numerous comparisons to Naughty Dog's Sony exclusive Uncharted franchise - no surprise considering Nathan Drake was, at first, considered by many gamers to be a Lara Croft knockoff. Still, Uncharted multiplayer definitely seems like a fitting blueprint for what fans can expect from Crystal Dynamics in the online arena. Villages and jungled arenas along with vertical traversal and quick-moving characters could make for a unique multiplayer offering that will appeal (for a time) to certain gamers. Still, when Naughty Dog planned out their in-game trophy lists, multiplayer challenges were mostly an afterthought and it's surprising that Crystal Dynamics has placed such a heavy emphasis on the mode for Tomb Raider - most notably the " True Commitment" achievement which challenges players to reach level 60 (likely the maximum rank) in multiplayer.

While players may have previously complained about BioWare's co-operative horde mode in Mass Effect 3, the majority of the respective in-game challenges could still be acquired in single player - which took a bit of heat off of the newly-created multiplayer experience. The sheer amount of multiplayer-only achievements in Tomb Raider casts a bright spotlight on an entirely untested multiplayer offering - meaning that the final product had better deliver. Otherwise, the game's biggest fans (the ones who are most likely to aim for "True Commitment") might ultimately be put-off in their quest to level 60.

It's a lesson that rival publisher EA learned the hard way with Dead Space 2 - and one reason why the Dead Space 3 achievement list (not to mention the game itself) does not feature competitive multiplayer.

-

Follow me on Twitter @benkendrick.

Tomb Raider releases March 5, 2013, for PC, PS3 and Xbox 360.

Source: Xbox 360 Achievements [via VG247]