‘Titanfall’ Review Roundup: It Delivers

Published 9 months ago by , Updated March 13th, 2014 at 5:09 pm,

Titanfall Gameplay Footage E3 2013

The next generation of home consoles may have arrived months ago, but for many, the promise of next-gen gaming is still waiting on a handful of anticipated releases – Titanfall chief among them. Spawned from the mind of Respawn Entertainment, the blend of traditional multiplayer shooter and mech-based combat has kept fans on the edge of their seats since it was first revealed. And finally, release has arrived.

Storming onto the PC and Xbox One as of March 11, the multiplayer-only (more or less) game is already under plenty of pressure. As Microsoft’s biggest exclusive, Titanfall is being relied upon to give the Xbox One some help in the ongoing console war, and EA is already investing in the future of the brand. But all that depends on the game impressing those who play it early.

We’ve already given our early impressions of Titanfall, built to be a successful shooter from the ground up. Read our review of Titanfall here, or read on to see how the game is faring with critics prior to release.

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Game Rant (Anthony Taormina):

Titanfall hits all the right notes. Is it the next evolution of multiplayer? Probably not, but it’s so much fun to play that many will overlook its faults and find little time for anything else.”

Score: 4/5

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EGM (Chris Holzworth):

Titanfall lives up to all the expectations established when it was first revealed, in a way that so few games are able ever to accomplish, and represents nothing short of first-person shooter multiplayer taken to new heights.”

Score: 10/10

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Polygon (Arthur Gies):

Titanfall is the rare game that feels like it came out on top of the few compromises Respawn has had to make. Sliding the spectacle and holy shit moments of an epic campaign among bold, fast multiplayer that steals unlikely elements, Respawn has made them shine like they belonged there all along.”

Score: 9/10

Titanfall Design Details Verticality

Toronto Sun (Steve Tilley):

“While Titanfall isn’t the first game to feature rock ’em sock ’em robots, Respawn has somehow found a way to mix jet-packing, wall-running soldiers with lumbering, powerful mechs, and make it work. Like, really, really work.”

Score: 4.5/5

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Joystiq (Ludwig Kietzmann):

When it’s not all a clash of the you-know-whats, when there’s a volatile mix of scampering boots and earth-rattling bipeds on the battlefield, Titanfall truly excels. It subsists on imbalance and the race to bear big arms first. It feeds on the fallout that results when equality means the other guy gets a robot too. Titanfall isn’t tuned to perfection for everyone yet, but it starts as a smart, swift and startling movement in well-traveled space.”

Score: 4.5/5

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Gamespot (Chris Watters):

“The high-flying action intertwines beautifully with the brutish, tactical titan battles, creating battlefields that crackle with possibility. Titanfall is a leap forward for shooters, a game that combines the vibrant and new with the tried and true to create something special.”

Score: 9/10

Respawn Making Titanfall Video

OXM (Mikel Reparaz):

“Again, our expectations weren’t sky-high, but it’s rare to play a campaign where your actions feel so utterly unimportant to the narrative… So long as you understand what you’re getting, Titanfall is a wonderfully fast, open, and instantly accessible 12-player shooter, and if playing online is at all important to you, it’s an essential addition to your Xbox One library.”

Score: 8.5/10

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CVG (Chris Schilling):

“It says much about Titanfall that its training courses are all but irrelevant: you’ll pick up the controller and pretty much instinctively know how to play the game… Yet by making some smart tweaks to established design standards, Respawn’s terrific shooter is a jet-powered hop ahead of its rivals.”

Score: 9/10

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GamesRadar (Hollander Cooper):

“Titanfall blends familiar concepts with innovative ideas in remarkable ways, leading to a nearly nonstop supply of awesome moments. But for as fun as it is, you’ll likely find yourself wishing Respawn was more ambitious when it comes to game modes, since there’s a good chance you’ve captured enough flags for one lifetime.”

Score: 8/10

Titanfall Install Size Xbox One

What do you make of the reviews? Are you happy to hear that the game has managed to impress with its balancing, even if it lacks a traditional singleplayer campaign? Or have your doubts, like many, centered not on the quality of the product, but how it performs once its opened up to a massive player base? Share your own thoughts in the comments.

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Titanfall is available for the PC and Xbox One on March 11, 2014. An Xbox 360 release arrives March 25.

Follow Andrew on Twitter @andrew_dyce.

TAGS: Electronic Arts, PC, Respawn Entertainment, titanfall, Xbox 360, Xbox One

7 Comments

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  1. What’s with the random Stick of Truth review thrown in there?

  2. Pretty damn impressive reviews. I don’t recall any PS4 game fairing so well yet.

    • just wait till infamous comes out… not only does ms have the best reviewed game this gen but also the worst with fighter within and ryse. thus aint an exclusive game either so its not like infamous where its being made for the console. its just port from the pc

  3. They should include an offline mode against bots.

  4. shocked that its getting these reviews if im honest, there is no story and there are missing options that fps games have done for years like a full lobby and voteing on the maps. i expected an 8. after all it is a minsless shooter but i guess everyone is hypocritical. they hate cod but love that? doesnt make sense, i give it a month top before people moan like useual

    just wait till it comes out, its gonna take a week before people get a chance to play. but saying that there are not that many xo out there so it could be fine.

    • The media loves to ride the hype train for a AAA title.

      Microsoft has a lot riding on this game since they have absolutely nothing else interesting in the pipeline so they have been using this game in advertisements, launch trailers, billboards, etc.

      Unfortunately, the media easily falls for this type of thing and they don’t hold certain games up to the same review standards.

      To be honest though, this game is built for a typical Call of Duty player (and there are a lot of those out there) so I can understand the hype. But if this was made by an unknown developer, without the might of Microsoft behind it, this would have been a 7/10 game.

    • It does have a campaign/story to it. Im half way through it right now. Have not touch the Classic mode yet so no comment on that part of the game. I also have only put in 4 hours into the game so I really can’t say much on its difference but it doesn’t feel much like a CoD game besides being a FPS with a few features it has like pregame load out(but every FPS now and days has that). Also I have had no major problem with getting into the game lobbys and playing.(however I am on PC) Maybe the hype will die down but I am in fact enjoying it and the score of the game is getting is close to what I’d give it. But that is my opinion.
      I notice many people bitching about a game they never played and only heard about from others. Im guilty of doing it to. But I find it sort of funny.

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