While the initial launch of Titanfall was a little rocky for some Xbox One players, largely because many were unable to log into Xbox Live, everything appears to be sailing relatively smoothly for fans now. Reviewers agreeÂ that Titanfall delivers on expectations, but the game is far from being able to avoid controversy.Â Some of the larger complaints tie into how the game can’t be played offline in a single player capacity, but it sounds like those vocalizing such problems will just have to adjust to the game’s current design.
The franchise won’t be moving away from its multiplayer-only stance anytime soon. The director forÂ TitanfallÂ spoke with us earlier this week and expressed that Respawn Entertainment will “stick to multiplayer” when it comes toÂ Titanfall.
During the Toronto launch event for the game, we interviewedÂ Titanfall directorÂ Steve Fukuda about the major Microsoft-exclusive release. During our brief Skype conversation with Fukuda, the subject of a single player-focused installment was brought up. The director admitted that it was something his team had talked about, but suggested that it just wasn’t practical given the scale of the project and the number of staff currently employed at Respawn.
“I think for now we’re probably going to stick to multiplayer, but we’ve definitely often had conversations about these things. Nothing is set in stone. One of the logistical elements of making a… we’re a small team, so it may be a bit of a challenge to try to do both.”
Having separate titles – or adding a single player component – to enhance and flesh out the TitanfallÂ universe would be a great way of deepening the mythology of the series, but removing multiplayer from the equation to focus on a solo campaign (similarly to Wolfenstein: The New Order) would never be an option for the multiplayer-focused developer.
In lieu of additional playable software, it appears that Electronic Arts plans on expanding on its latest video game IP through a forthcoming live-action adaptation. Whether that means a new film or something much smaller in scale, there’s still ample room for Titanfall to grow.
Would you be interested in a single playerÂ Titanfall game or campaign or should Respawn stick with multiplayer?
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