Across every medium, there is at least one example of a property that seems to exist in a perpetual development cycle. Music has “Detox,” film has Ghostbusters III, and in the video game industry, few games define “development Hell” better than The Last Guardian. After months of silence, Sony has come forward with another statement regarding its current status.
As the years continue to roll by, gamers have become accustomed to interviews stating that The Last Guardian is ”alive and kicking” or simply “waiting for the right time.” Maybe it’s morbid curiosity, but no matter how much time passes the fanfare for this highly anticipated title doesn’t seem to be negatively affected. The latest update certainly isn’t the confirmation of a release window for Team Ico’s game that fans are awaiting, but still offers reason to hope.
The new statement comes from IGN‘s recent discussion with Sony Worldwide Studios’ Software Product Development head Scott Rohde. Sympathizing with the plight of fans who want nothing but a solid piece of information regarding the game, Rohde offered little more than the vague claims made in the past:
“You’re going to be very frustrated by this answer, but it is 100 percent the God’s honest truth, and that is that we want to make great games. And when we see that the public is so interested in a specific game, of course that drives us to want to complete that game. But it also drives us to want to make it great. We would not want to ship that game if we don’t think it’s great.
“I love that people are still interested in it. That’s an honor to us. That’s not just me spinning… It’s really cool that people are still interested in it, and we’re trying to make the best thing we can out of The Last Guardian.”
The message sounds very similar to Nintendo’s mantra: focus being placed less on meeting a deadline set months in advance, but rather on taking the time required to create the strongest product possible. While it’s hardly something that will ease the minds of those who have been struggling through the wait, it’s admirable that the developer is willing to take the time needed to try and meet the lofty expectations that close to eight years of development and hype have generated.
However, fans will be quick to point out that with Ico and Shadow of the Colossus under their belt, the opinion that Fumita Ueda’s team requires years upon years of time to make a “great game” is a tough pill to swallow.
Despite rumors that the game has shifted from the PS3 to the PS4, Rohde kept quiet on the subject, saying that nothing is ready to be revealed just yet. He did promise that the game is still “absolutely in the mix,” and with E3 fast approaching, there is still hope that Team Ico will shock the gaming world with an announcement of some sort.
It seems odd for the same customary “it’s coming” statement to be brought up once again without there being some sort of ulterior motive – and it’s entirely possible that they are bringing it back to the forefront of gamers’ minds before throwing it back onto center stage at E3. While it may just be wishful thinking, there’s little to do but speculate in the months leading up to E3, where the dreams of Ueda’s most ardent supporters could very well come true.
Do you think this is a sign that The Last Guardian will make an appearance at E3? What are your predictions for its eventual launch, despite having no release window?
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