Ubisoft details the amount of characters that players can create in The Division while also answering if it's possible to swap skills on the fly during gameplay in a new video.

In a new Community Q&A video for Tom Clancy's The Division, Ubisoft reveals for the that players will be able to create up to four new characters at a time. The reasoning behind this move is so players can change characters based on what their friends are playing. Different activities in the game may call on different types of character classes, so having access to multiple options should ensure players are ready for anything. This type of system is similar to other titles like Destiny, which allows players to create up to three characters of their choice.

The other big news in the video is that players will be able to switch skills on the fly, removing the need to plan ahead prior to leaving a safe house, or being stuck in a specific character build. The video also gives fans a good look at the impressive gameplay engine, which includes a slick UI as well skill tree. The skill tree includes three categories: Security, Medical, and Technology. In addition to the various skill icons, players will notice other elements such as skill modifiers, attributes, and a mastery bonus indicating that there is some sort of progression system on these skills.

Another main topic in the video is customization, where Ubisoft Massive reveals that players will be able to modify guns and apply different weapon skins to their gear. Mods will have a significant impact on the weapon statistics and they will be level based. Thus, players will either need to be at the same level as the player character or lower in order to use a specific mod.

[HTML1]

While the game designer Drew Rechner answers a fan in the video that each character can have two skills active at one time, reviewing the skill tree screen in the video shows three slots for skills. The word equipped appears at the bottom of the menu with a zero out of three status and then next to that there appears to be skill slots mapped to LB, RB, and both LB+RB on the controller. Could the dual button press be reserved for something else, or did Rechner make a mistake when he confirmed only two skills could be used at a time?

Thankfully, fans won't have to wait too much longer to go hands on with The Division as the beta kicks off first on Xbox One sometime in December with other platforms to follow. At this time, Ubisoft hasn't detailed what will be available during the beta, though fans should expect to see the multiplayer component in the Dark Zone to be featured heavily.

After a number of delays Tom Clancy's The Division is set to launch on March 8, 2016 for PC, PlayStation 4, and Xbox One.

Are you still hyped for this game or has the relatively slow news cycle lately dulled your enthusiasm? Let us know in the comments.

Source: Ubisoft YouTube