Ubisoft confirms that the highly anticipated sequel to one of 2014’s hit games, Watch Dogs 2, will release for unspecified platforms before April 2017.
In a post on the UbiBlog, the Assassin’s Creed development team confirms that the series is taking a year off in order to re-evaluate and improve processes.
The Division’s level design director guides players through a video that demonstrates how the game wants players to have choices to make in each mission.
Ubisoft Massive unveils an infographic that details the closed beta for The Division, and shows an impressive tally of kills, grenades thrown, and much more.
Ubisoft releases a video which shows off the three enemy factions that will be present in The Division: The Cleaners, The Rikers, and the Last Man Battalion.
Ubisoft releases a brand new trailer for its action-adventure title Far Cry Primal that gives a basic overview of the title’s world, story, and gameplay.
Ubisoft officially confirms the previously leaked open beta for The Division, which will begin February 18th for Xbox One owners, and February 19th for everyone else.
Speaking with press, associate creative director for The Division Julian Gerighty downplays any political overtones present in the game, calling it an ‘entertainment product’.
In a recent update on the Xbox One store page, players discover that Tom Clancy’s The Division requires 32 GB of hard drive space, which isn’t much bigger than the beta size.
Assassin’s Creed Chronicles: Russia is the third and final installment in the Assassin’s Creed 2.5D spin-off series, and it also happens to be the weakest entry yet.
One incredibly devoted fan of Ubisoft’s forthcoming military shooter, The Division, creates a Skill Calculator that helps players plan in-game strategies.
We chat with Julian Gerighty, the associate creative director for The Division, about why Ubisoft has decided to make the game a third-person shooter.
Tom Clancy’s The Division is right around the corner, and here are five reasons that gamers should be excited to explore virus-ridden NYC in the game next month.
Despite having more graphical options available, Ubisoft has deliberately kept the graphical envelope for the PC version of The Division ‘in check’ so that it remains comparable to the console versions.
A developer of The Division confirms that both PS4 and Xbox One editions of the game will be able to adjust their graphical settings to improve the frame rate.
A pair of Reddit users use math and map overlays to determine the full size of the map in The Division, as well as how much space the Dark Zone encompasses.
We chat with Julian Gerighty, the associate creative director for The Division, about Ubisoft’s plans for the property and continued support following its debut.