Short version: Mass Effect 2 is a must-play game for its story but it may not live up to expectations of RPG players or hardcore fans of the first Mass Effect.
Game Rant reviews Mass Effect 2
Before it even released, the hype surrounding the long-awaiting sequel to BioWare’s 2007 hit game Mass Effect suggested that Mass Effect 2 would easily be a game of the year contender for 2010. Although many reviewers may already have it in that category with its incredibly high critical acclaim, I do not.
Mass Effect is one of my favorite games on the Xbox 360 to date. It brought something completely new to the table and offered countless hours of gameplay from RPG style character progression through experience, stats, powers, weapons, armor to 3rd person team-based combat, and even vehicular exploration and combat. It took what was amazing about Knights of the Old Republic in terms of storytelling and character development in a sci-fi space adventure and shattered the conventions and limitations set before it.
Instead of clicking a button and watching an attack, you were in full control of the combat with a built-in cover system included. There were tons of new worlds to explore, your own ship to fool around with and countless new weapons, mods, upgrades and armor pieces to loot and purchase around the galaxy.
Mass Effect 2 sets out to continue the story of Commander Shepard in his/her quest to hinder the impending threat known as the Reapers but doesn’t offer as much of a main story as its predecessor. It also drops some of the important gameplay elements of the first game, substituting them with a limited and simpler mechanic or in some cases, dropping it entirely.
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