Short version: Indiana Jones returns to the tried and true Lego format, boasting fun gameplay and a humorous story adapted from all 4 movies. A complex hub system, and rough play controls on vehicle levels might frustrate some, but ultimately Indy’s return to Lego land adventure are the building blocks for a great game.
Indiana Jones might not be as large a LucasFilm property as Star Wars, but it’s a widely popular classic nonetheless. I’m always excited for Indiana Jones news of any kind because when the man with the hat is back, adventure is always right around the corner. The character has seen a myriad of video game releases since 1982’s Raiders of the Lost Ark on the Atari 2600. While subsequent releases over the years have included new adventures of Dr. Jones, the latest title, LEGO Indiana Jones 2 proves that using the films as source material is still the best way to go.
I was surprised to find that the original Lego Indiana Jones would be receiving a sequel. The first game, which borrowed from the successful formula used in the great Lego Star Wars games, had already spanned all three of the archaeologist’s original movies. Beyond incorporating recent Kingdom of the Crystal Skull material, the developer would have to reinvent the original trilogy for the sequel’s new content. The answer for Traveller’s Tales was simple: if the first game was to be a Lego parody of the Indiana Jones movies, then the sequel would be a Lego adaptation. The differences are discreet, but effective when measured against the first game.
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