The reviews are in for Crystal Dynamic’s Rise of the Tomb Raider, and it looks as though the timed-Xbox One exclusive meets expectations and then some.
The latest installment of the Tomb Raider franchise is easily the best one yet, with massive set pieces and gripping action. That said, replayability may be a factor.
While talking with Tomb Raider’s franchise director, Rich Briggs, we learned of an entirely different name that the team considered calling Rise of the Tomb Raider.
Microsoft’s Aaron Greenberg states that the company is ‘confident’ that Rise of the Tomb Raider can hold its own against the much-anticipated Fallout 4.
Video footage of close to the first half hour of Rise of the Tomb Raider surfaces, with pretty graphics, trigger-based action sequences, and spoilers abound.
Those that pre-order Rise of the Tomb Raider from GameStop will receive the Holy Fire Card Pack as a bonus, which includes infinite flaming arrows and exploding chickens.
Rise of the Tomb Raider’s Creative Director Noah Hughes goes over the finer points of the game’s microtransaction model, which is based around Expedition Cards.
Microsoft details the season pass for Rise of the Tomb Raider, revealing three large expansions to the game as well as some smaller DLC items for those that purchase it.
Taking a look at a number of games that had high-profile external writers, we investigate whether a separate writing team can lead to a successful story.
Rise of the Tomb Raider is twice as long as its predecessor and the campaign takes players around 15-20 hours to complete or double that for 100% completion.
Microsoft’s Larry ‘Major Nelson’ Hryb reveals the full achievements and trophies list for the forthcoming Xbox timed-exclusive Rise of the Tomb Raider.
Microsoft releases a new trailer for Rise of the Tomb Raider that features Lara Croft solving puzzles, completing harrowing platforming sequences, and more.
Microsoft announces the inclusion of an online component for Rise of the Tomb Raider, but does little to explain it, as details regarding the matter remain vague.
Microsoft releases the extended Rise of the Tomb Raider gameplay demo from Gamescom, revealing much more of the game’s puzzle-solving and tomb exploration.
During gamescom 2015, Microsoft shows off a fresh gameplay trailer for Rise of the Tomb Raider, featuring new upgrades, customizable skills, and various styles of kills.
In a recent interview, Rise of the Tomb Raider director Brian Horton reveals that the game is three time larger than the previous game and won’t have any load screens.
In a recent interview, Square Enix CEO, Phil Rogers admits that the company expected fan disappointment over the Rise of the Tomb Raider Xbox exclusivity deal.