‘Star Wars: The Old Republic’ Beta Data Integral to Release Date

Published 3 years ago by , Updated February 10th, 2012 at 8:53 pm,

Beta Tester Reaction Informs The Old Republic Release Date Bioware Star Wars

With Star Wars: The Old Republic set to continue the storylines from the overwhelmingly popular Star Wars: Knights of the Old Republic timeline, and with two million people signed up for the beta, the title’s financial future seems all but guaranteed. EA Labels president Frank Gibeau however, would like to remind us all that a lot can go wrong with an MMO launch, and when you’re looking to create a shared experience lasting for the next ten years it’s best to be sure that everything is perfect.

The short story is that Electronic Arts wants to avoid the technological glitches that hampered the launches of many other MMOs, including that of World of Warcraft, and with WoW still ruling the MMO market (and with plenty of other competition) they want to ensure people will trade their trolls for twi’leks as early as November, when retail sources say Star Wars: The Old Republic could launch.

“We’re driving towards a date, but… [we] …want to make sure that these services can last a decade… It is definitely tied to the beta test feedback that’s ongoing and so far, so good. We feel good about the date that we’re heading towards but you’re right, you could have a Crazy Ivan show up in the September/October beta test and be like, ‘wow, I’ve got to fix that’.”

“The other thing is, the technology of standing these things up and then getting all the server farms to work together, talk to one another, store character records… it’s extraordinarily complex and so we want a very stable experience.”

“We don’t want to happen to us what happened to WoW and a couple of other services where in the first week there were queues trying to get on to the servers, the entire service crashed – we don’t want that to happen. So we need to nail and make sure that it’s up 24/7 and [that] it’s high quality.”

The Old Republic Launch Date BioWare

This is a similar message of patience breeding quality to the story about The Old Republic’s potential delay we heard a few months ago, and you can see in EA’s marketing and distribution decisions – limiting initial numbers of TOR on launch, for instance – that we are heading towards something massive, and they are in no hurry to get there. After all, they have BioWare, one of the most well-regarded RPG makers in the business, handling one of the most beloved IPs ever known in LucasArts‘ Star Wars universe.

In light of Gibeau’s comments, and with November already hosting the launches of Modern Warfare 3, Uncharted 3, and The Elder Scrolls V: Skyrim, none of us should be surprised to see TOR‘s launch pushed back to ensure the strongest possible first steps after the game goes gold. Overall, that’s probably good news for gamers.

Are you one of the two million beta testers playing TOR? Will your feedback hasten or slow the game’s release? Let us know with a comment.

Source: CVG

TAGS: BioWare, Electronic Arts, Knights of the Old Republic, LucasArts, PC, Star Wars, The Old Republic

  • Perry de Havilland

    Looks like a very ordinary MMO but with far worse graphics than Rift or AOC for example. I suspect they went for the ‘cartoon’ look simply because it make the game quite a bit cheaper to produce, which means Old Republic will only have long term ‘legs’ if the game play is excellent… and judging from what I have seen on their site, the game play looks, well, conventional.

    I hope I am wrong about that but I confess that I have very low expectations, particularly as Bioware has no experience with MMOs and Lucas Arts never miss an opportunity to miss an opportunity.

    • unknown

      Judging by how bioware works with their games, they dont produce low quality games just to save money. All their games are always high quality and always have reasons to why they implement that feature like graphics for example. Quality of a game is the reason all their games take forever to come out like TOR and Mass Effect 3.

      • Perry de Havilland

        Well I too used to be a big Bioware fan… before Dragon Age 2 that is, which was a steaming pile: less polished graphics, dumber gameplay and absurdly speeded up animations, all in the name of becoming more “accessible” (and “accessible” is industry-speak for “aimed at a less thoughtful less-RPG oriented more-twitch inclined audience”).

        I fear for ME3, which I really hope rocks but every press release makes my heart sink… I just hope Bioware have one last good game in them before they completely succumb to the EA Games Effect.

  • unknown

    they have cartoon graphics for many reasons, one being that everyone can play the game despite their computer. another reason is that there are places in the game that these graphics make the action look better like what borderlands did with their game. Sorry I forgot the other reasons. This game looks really fun and cant wait to try it out especially their famous “Mass Effect Conversation system” with a friend.

    • Perry de Havilland

      Well pretty much anyone can play Rift as long as the setting are not maxed out on older computers, so I really do not buy that as a reason.

  • Gabeler

    The reasoning behind the graphics is, and there is no denying, because this game is a Star Wars appeal on World Of Warcraft. I’ve been waiting for this game for 4 years, back when there was NO press about it whatsoever. I love Star Wars and adore Bioware (though I never played Dragon Age) and this game is really just a World of Warcraft for Star Wars fanatics like myself.