‘Star Wars: Battlefront 3′ & 4 Both In Production When Cancelled

Published 3 years ago by , Updated April 26th, 2012 at 6:21 pm,

Star Wars Battlefront 3 4 Cancelled

Well, this definitely isn’t going to make fans of Star Wars: Battlefront any happier. It’s been accepted for some time that development studio Free Radical Design had been hard at work on Star Wars: Battlefront 3 before having production ordered to a halt. In a recent interview, however, the developer’s co-founder has confirmed that not only was the team nearing completion on the game believed to be Battlefront 3, but had already begun working towards Star Wars: Battlefront 4.

We should say that the work done on the Battlefront series’ fourth installment was in the very early technical stages. Still, that won’t take the sting out of hearing that it wasn’t just a third game that was cancelled, but a transition into a full-blown franchise for the future. The Star Wars: Battlefront 3 gameplay footage we’ve seen is testament to both the studio’s high hopes for the series and how far production had come, but it was not to be.

That’s according to Free Radical co-founder Steve Ellis, who outlined the studio’s relationship with publisher LucasArts in an interview with GamesIndustry. Apparently it was LucasArts who approached the studio based on their work with the TimeSplitters series, among others:

“They were big fans of our work, they liked our take on making games, they liked the way we work and they wanted to do this project. It was a big thing, we were very excited and for a long time it was going very well…We were still at that time probably a year out from completing and releasing the first game and they asked us to sign up for the sequel.

“That was a big deal for us because it meant putting all our eggs in one basket. It was a critical decision – do we want to bet on LucasArts? And we chose to because things were going as well as they ever had. It was a project that looked like it would probably be the most successful thing we had ever done and they were asking us to make the sequel to it too. It seemed like a no-brainer.”

Unfortunately for anyone who has followed video games under the LucasArts name over the past decade, how the rest of the story plays out is all too predictable. Along with layoffs and harsher milestones came new management, and any game developer’s worst nightmare:

“The really good relationship that we’d always had suddenly didn’t exist anymore. They brought in new people to replace them and all of a sudden we were failing milestones. That’s not to say there were no problems with the work we were doing because on a project that size inevitably there will be, there’s always going to be grey areas were things can either pass or fail. And all of a sudden we were failing milestones, payments were being delayed and that kind of thing.

“It was a change of direction for LucasArts as a company rather than for the games that we were working on. I think what had happened was the new management had been bought in to replace the old and given an impossible mandate. It was a financial decision basically and the only way they could achieve what they had been told to do was to can some games and get rid of a bunch of staff.

“It was pretty much done, it was in final QA. It had been in final QA for half of 2008 it was just being fixed for release…LucasArts’ opinion is that when you launch a game you have to spend big on the marketing and they’re right. But at that time they were, for whatever reason, unable to commit to spending big. They effectively canned a game that was finished.”

Knowing that the next entry in the Battlefront series was essentially completed when cancelled can only make fans even more desperate for a sequel, since one has been made already – one they never got to play. Not long after Battlefront 3 was given the axe, LucasArts began a long march of closing studios and cancelling projects, even going as far as cancelling Force Unleashed 3 and laying off designers before Force Unleashed 2 had even shipped.

While we hope that LucasArts has realized the error of their ways, and apparently hired Spark Unlimited to develop…another Battlefront 3, we can’t help but be skeptical. After all, this is the same company who claimed they were committed to making games that “define our medium” while still placing Han Solo and Lando Calrissian in a hip-hop dance battle.

All fans can do until LucasArts backs up their claims is wonder what might have been. That being said, there is a chance that this could be for the best. Could a Battlefront game made by the developers of Lost Planet 3 exceed one made by the minds behind Haze? Perhaps. We’ll have to wait and see.

What are your thoughts on the cancelled Star Wars: Battlefront 3 project? Do you think that fans should move on and look to the future, or hope that the game will somehow see the light of day?

Follow me on Twitter @andrew_dyce.

Source: GamesIndustry.biz

TAGS: Free Radical Design, LucasArts, Star Wars, Star Wars Battlefront 3

  • Chris


  • Discipleinblack

    LucasArts=Satan in my mind right now….

  • Bob

    F*ck LucasArts. I had respect for them, but now… Canceling a FINISHED game?! And Battlefront 3 at that! They should’ve delayed it until they could market, not throw it in the trash!

  • joe

    i loved battlefront 2 and i still am waiting for a third. there is not many star wars games i would play except for battlefront 2 and lego. everything else sucks, this game can be played even by people like me who isnt much into the movies

  • SRB_stalker

    NOOOOOOOOOOOO…I was so hoping that one day I will play Battlefront 3 :S…I hope they publish it someday..and I hope they make a sequel to Republic commando that game was just epic

  • HaVoC Joe

    They should hire DICE from the FPS series BATTLEFIELD, to make a new Star Wars BattleFront game. Think about it, what do both games series have in common, and what do they not have in common. The things they have in common far out weigh those in which they do not have in common. They both are shooters, they both use vehicles, large maps, and similair capture/defend/attack game modes. The technology DICE has in FrostBite 2.0 could make the most beautiful and impressive looking Star Wars game anyone has ever laid their eyes unto. Simply put, it would be the most hardcore badass game set in a Star Wars universe and everyone would be happy.

    • Discipleinblack

      This isn’t about who they hire to do what. It is a Star Wars game, star wars is owned by Lucas Arts. Lucas Arts can throw away whatever they want to of their own property and we will never get to see it…

      • Jahnke

        it is based on who they hired. Didn’t you read the quote? They became unhappy with the product and than fueling the fire started draining their funds. DICE and the Frostbite engine would make for one badass game.

  • karatekat87

    Grave news indeed this alongside the Skyrim DLC announcement made me scream like a girl. Battlefield 2 was amazing and I was waiting forever for a sequel but Darth LucasArts had to crush my little Star Wars heart rest in peace Battlefront 3.

  • Dan

    Lucasarts has been terrible the last few years. The Force Unleashed 1 and 2 were fun, but they are short and have hardly any replay value. We’ve got a couple of terrible Clone Wars games, and the Lego games…. The Lego games are hits, but after the first one I was beyond bored with the format.

    I’m dying for Battlefront III, but I’d be fine with them taking their older games and just repolishing them. Give me a high def version of the Star Wars Trilogy for Super Nintendo. Redo the Rogue Squadorn games. Redo Jedi Power Battles. Redo X-Wing vs Tie Fighter. Heck, I’d even play through Rebel Assault again!

    Lucasarts used to be my favorite video game company, more for the Star Wars content than actual gameplay, but they have lost their way.

  • Sean “BlackJoker” P.

    I know we can’t use profanity but just a heads up. I just said the F word very loud right now. SW:Battlefront is my all time favorite SW game. I use to love when a new LucasArts game came out but from them canceling great titles and funding Lower then Crap games like StarWars Kinect that even from the kids(ages 8-15)I use to teach called it “Lame” and “Stupid” I wonder if LucasArts even cares about the core fans anymore. Until they stop making crap games I wont buy any more of their titles. I say we should take it to the internet to rally all who want to see the next Battlefront game to be made. Boycott their asses.

    • noob3r64

      My hopes are given up on this game. Like I mean they could’ve made like millions if they stopped goofing around with Kinect and do some controller gaming. *sigh* I just don’t understand this common sense. Well, it’s time to move on. I am just plain depressed.

    • dan

      Bit difficult to boycott when they’ve only released two games in what, the last three years? But you are right, we should send a message to LucasArts voicing our displeasure. I wonder how many mass effect fans used to be fans of their games…? I just ask because it may be time for some more gamer activism. 😉

      • DJB

        @dan I believe there is a board, several dozen probably but we all know the d!ck$ at LucasArts could give a rats @$$ what the fans really want!

  • DaftBasterd

    Spark Unlimited already revealed that they are NOT making Battlefront 3 and apologized if people thought that.

  • Vince

    George Lucas is an idiot.


    I just cried a little bit on the inside.

    Can someone, annnyyyooonnneee, who has a copy of the completed game “leak” it to the internets?!?! PLEASE?!?!?!!?

  • Biscuit baker

    We need a good open-world star wars game……Rockstar get on it.


  • Eeyorethegamestopdonkey

    WOW all about marketing that daam game could market it self all we have to say is Star Wars game and people would throw money at it to preorder. GAwd what stupid people need to be canned at LA.

  • The Shadow

    Lucasarts just can’t seem to hold onto the ball. Unfortunate.

  • Firos

    The Battlefront series was good and just like everything else “STALKER 2″ it’s either the country taking it or a company ran by people who could give two shits about what the fans want. This is precisely why companies lose their fan bases and players, money, workers, and the ultimate decision “Closing doors” because they make decisions “Based on a companies best interests.” It’s pretty much them saying “We’re the big guys, and you guys are little runts who just help the game become popular. Yet we can cancel everything you are waiting for, that’s about it.” They need to realize that if a title has a solid player base money flows into the company. It’s because of us a company stays alive because so much rests on the players shoulders more than they want to admit. LucasArts can just drop IMO.

  • lkjiuoy

    wtf!!!!! the first 2 were amazing and why has there not been a star wars republic commando 2??????

  • Muchoman798

    Guys, I have started a facebook page to try and get the devs to do a kickstarter. Please drop a like.

  • MetallicMotion

    The worst part of this whole thing, which everyone seems to have overlooked, is that Lucas Arts not only killed Battlefront III but killed an entire game production studio as well. Free Radical fans will never see another TimeSplitters game because of the unethical business practices made by Lucas Arts– and something like this should never be forgotten. The whole scenario is just despicable.
    Say goodbye to the frantically entertaining multi-player of TimeSplitters, unless you’ve still got your Gamecube or PS2 laying around. I’ve been dreaming of interning at Lucas Arts, but now I’m not even sure I should want to intern at such a cut-throat company.