It seems that even without completing the game, the developers of Star Wars 1313 have immortalized themselves in the franchise – as far as gamers are concerned. It seemed that just moments after the team first unveiled what looked to be the most promising and impressive Star Wars game in years, rights to the franchise were acquired by Disney, and the game was grounded before it even took flight.
Then came the worse news. With the game truly cancelled, the secret was revealed: Star Wars 1313 was indeed going to follow the life of bounty hunter Boba Fett. If that weren’t disappointing enough, IGN recently got the chance to view the unfinished gameplay demo that the developers at Lucasarts and ILM would have shown at E3 2013, had it survived that long. The impression left by the gameplay, new story details and concept art aren’t going to make the pain sting any less.
The demo that IGN managed to see was still pre-alpha (unfinished, with some elements little more than wireframe placeholders) but showed even more of the cinematic, Uncharted-esque action and traversal revealed before the project was cancelled.
Players would have begun as a young, less -skilled bounty hunter working for Jabba the Hutt on Tatooine. Over the course of the game players would have expanded their arsenal, essentially bridging the gap between the original and prequel trilogies; Boba would progress from wearing his father’s silver and blue helmet to the experienced, Mandalorian-armored expert first seen in Star Wars: A New Hope.
A large portion of the game would have followed Fett and his trusted droid sidekick (who would eventually have betrayed him) as they completed contracts for various crime families located on Level 1313 of Coruscant. Apparently, those exploits and characters would have tied into the now also-cancelled live-action TV series.
However, one additional environment mentioned was Level 1314 – a section of Coruscant that had been shrouded in total darkness for years, home to unknown threats and creatures.
There could still be a chance to see a new game take cues from 1313; Visceral Games is apparently hard at work on a Star Wars property that has yet to be announced, and is drawing some serious talent in the process. However, we’d still love to have seen the finished product from the original studio. Who knows: maybe when Disney gets around to making that Boba Fett standalone film, the team might be given a second chance.
What do you make of this whole situation? Will the decision to cancel Star Wars 1313 – in an age when a major game can make more than a blockbuster inside of a week – go down as one of the dumbest in game history? Or can you understand the company’s decision? Sound off in the comments.
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