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  • Other than the spoiler about the game's first 20 minutes. I haven't really noticed THAT much stuff that is directly spoilerific in the launch trailer.

    Not to mention that Infinity Ward, while initially tight-lipped on Modern Warfare 2, pretty much laid it all out on the table with the later trailers that appeared around the game's release (similar to Mass Effect 2's launch trailer).

    I'm really excited for Heavy Rain and, as a result, have stopped looking at trailers. I think if we're going to complain about spoilers in trailers - we always have the option of looking away, etc. It's not the same as movie previews - which we actually have to sit in front of before a film... we have to, for the most part, seek out video game trailers.
  • The word "spoiler" is a huge red flag for me. I love reading about upcoming releases that I intend on playing, but the second that article says "spolier alert" I back out. I want to experience to be 100% new, not waiting for the sweet gun I found out I'd unlock because I read an article the other day that stated so.

    Box art should be vague. Here's the premise, cover shows main characters, etc. Basic. We know what developers we like, that should be drive enough with a couple screenshots and the premise of the story. Don't tell me what happens to pull me in, because inevitably I'll play it and be underwhelmed.
  • Mass Effect 2 spoilers for those trying to stay away from any info:


    I really wish they hadn't given away that Shepard "dies" in the beginning and the Normandy gets destroyed. That would have been a HUGE narrative punch at the very beginning of the game and would have been an irresistible hook. I understand companies need to try and keep people excited about their product, but I really believe a "less is more" attitude is extremely beneficial, especially with RPGs and other games that tout their narrative as a selling point.
  • The last game I was mad hyped to purchase was Left 4 Dead 2, and yes, I definitely read everything I could about it including some spoiler information. The game itself doesn't really have much when it comes to 'story' but characters and locations were involved. I don't hate the knowledge. If I compare this to the iPad release and I was -dying- for legit information. I'd hate to have the next game in my favorite series come out with absolutely no information, but full spoilers I usually stay away from. I don't want to know what the third boss is and how to kill them. That's overkill.
  • After reading this story, I realize that I do not like over saturated marketing campaigns. For the games I absolutely love, I stay away from certain trailers. The latest case being ME2 where they had a profile trailer for each party character and class.

    That is stuff I want to discover on my own. Going into ME2, I knew nothing about the story, parties or classes. I only watched the "TV Spot" type trailers and non of the extended ones.
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