‘Splinter Cell: Blacklist’ Director Promises To Satisfy Hardcore Fans’ Expectations

Published 2 years ago by

Splinter Cell Blacklist Director Promises More Stealth

During Microsoft’s E3 2012 Press Conference, there were a few unexpected surprises, and even more known quantities unveiled during the hour-long event. Among those known quantities, but one we’d yet to have officially confirmed, was Splinter Cell: Blacklist. For their next entry in the long-running stealth franchise, Ubisoft was looking to eliminate the memory of the less-than-favorable Splinter Cell: Conviction, while also introducing some faster-paced gameplay — and they proved that with the game’s demo.

However, what Splinter Cell: Blacklist‘s unveiling ended up doing was segmenting the fan base, with a large portion of Sam Fisher fans crying foul of the game’s action-heavy inclinations. By all accounts, this gameplay suggested that Splinter Cell had become a third-person shooter with a few stealth elements thrown in for nostalgia’s sake.

But Blacklist Director David Footman feels that’s a misnomer, and says that the demo seen at E3 2012 was meant to be an “explosive” piece of tantalizing footage, but not necessarily indicative of the full game. It was a “vertical slice” that played well on television, but was arguably not what fans were hoping for, and Footman realizes that.

Talking with VG24/7 Footman promises that there is still plenty left to show of Blacklist, and that hardcore fans can expect “a lot more diversity” and “a lot more of what [they] are expecting to see.” In other words, yes the footage was “explosive and very violent,” but that’s not necessarily what the entire game will be like.

There’s plenty more to show, and that forthcoming footage/trailer should hopefully convince fans that this is still the Splinter Cell they know and love. Earlier this month a 7-minute gameplay trailer was released that once again highlighted that E3 mission, but was played through with stealth in mind. That’s what fans were hoping to see, and that appears to be Footman promises more of.

Splinter Cell Blacklist - Magnetic Vision

While Footman wouldn’t outright admit it, he suggests that a demo is in the works, one that would hopefully provide gamers with the proof-filled pudding they so desire. The game’s not slated to release until Spring of next year, though, so we don’t expect that to be available just yet.

“The proof is always going to be in the pudding. Talk is talk, and it is just all talk right now. We really need to get a demo out there, for people to see how you can ghost levels, to see the gameplay. It seems to be an overreaction because people are just seeing the ‘pow!’, the explosiveness.”

The decision to showcase a more explosive piece of gameplay footage will always be a confusing one for fans, but when you consider these games are gambles worth several millions of dollars it’s easier to understand why the flashier footage gets shown first. It could be argued that Ubisoft’s choice of demo suggests a lack of confidence in the Splinter Cell franchise’s pre-established fan base, but considering Conviction wasn’t as well-received as Ubisoft had hoped, they might be grasping at the game’s more action-heavy gameplay options in an effort to cover all bases.

Hearing Footman promise that Blacklist isn’t as explosive and violent as its E3 2012 debut led us to believe is an important clarification, and hopefully should convince fans that there is more left to reveal. We’ll keep you posted when more footage is released.

What was your immediate response to the Splinter Cell: Blacklist E3 demo? Did you think the footage showed a stark departure from the series’ bread-and-butter gameplay?

Splinter Cell: Blacklist is targeting an April 1, 2013 release on the PS3, Xbox 360, and PC.

Source: VG 24/7


TAGS: PC, PS3, Splinter Cell, Splinter Cell 6, Splinter Cell Blacklist, Ubisoft, Xbox 360

  • boogoo

    I thought the stealth gameplay demo they released was fantastic. It really showed how different the experience could be depending on your preferred style. On a sidenote, I really hope they do another coop campaign like they did with Conviction. Really fun to play with a friend.

  • http://Gamehermits.wordpress.com Josh Calkins

    The game looks fun, but as an original fan of the series I am still concerned and far from convinced that this game can deliver a great stealth option for each mission. I won’t assume that the end result is any kind of a failure, since it doesn’t even exist yet, but I found the stealth video to be eerily dull for the most part. As a gamer who would like to trade up strategy, if not play the whole game twice, it looked like there were not a lot of compelling reasons to stay in the shadows. The action is easy to make compelling, and telling us we can skip it all for a quiet approach is nice, but there need to be real payoffs for that play style. Maybe more story and dialogue is the reward, or a radically different perspective on a piece of architecture such as choosing whether to assault the inside of a tower or scale the outside. What I don’t want is the option to skip every interesting design element of a level, which is what much of the demo amounted to in my mind. Also, relying on achievements and such to be the payoff for stealth would be a sad alternative to meaningful gameplay and narrative choices. I really hope that they manage to impress on all fronts, and I am looking forward to the game, despite my apprehension.

    Finally, I love co op, but hate having my solo campaign truncated so that it can be shoe horned in. Better to make maps that can be played either way than to leave us solo fans feeling like the price of the game was too steep for the hours we got out fit. SC was always solo, and I hope that it will not keep suffering from the leap to multi and co op additions. They are not the main reason to play, in my opinion.

  • ATG

    If Michael Ironside isn’t doing the voice, they should have did away with Sam Fisher entirely and brought in a new agent. Or let Ironside voice Sam but give his character a behind the scenes role, let a seasoned vet be a mentor to a rookie.

    Just my two pennies.

  • http://gamerludus.info Faks

    game will be failure nothing personal but that’s true since Conviction coming up all game series is going straight down … in to abyss .
    played game since first part and conviction for me was quite a disappointment … best in series are Double Agent And of course Chaos Theory they are the best they will be until they will return game to is original concept not this fast pace kid stuff what they are making NOW !!!