
In the past, level designer Danny Leaver of Media Molecule has said that releasing a sequel to Little Big Planet would be “the most counter-productive thing you could do, I think…[And something we] never want to do.” However, Sony acquired Media Molecule this year and rumor is that they want a sequel to one of the highest-rated games released on PS3. Since its release, the game has only been receiving new content through user-generated DLC.
Martin Lynagh, a producer for Media Molecule, had this to add to the matter:
I think what you’ve seen so far from LittleBigPlanet, that’s the way it’s going to continue. We have a lot of stuff coming out, especially next year.
A disc-based or downloadable sequel is not currently planned by Media Molecule. However, with the Game Developer’s Conference this week, there will surely be LBP news, but whether or not it will include news of a true sequel is still unknown. I, myself, don’t think a sequel to a game that thrives so much on user-generated content is necessary at all. If a gamer can get everything he needs to design a level through DLC, what would be the point of having a sequel? Especially if it were disc-based.
Source: VG 24/7



I love the quality DLC releases: “Metal Gear” and “Pirates” – if Media Molecule could get them out the door more frequently I'd be fine with never seeing LittleBigPlanet 2. As it is however, I'd actually like them to do a new disc with loads of high-quality levels – maybe they could improve a few of the more awkward elements that plague the current engine as well.
I myself wouldn't want to see a sequel…possibly a spin-off, but definately not a sequel. Who wants to have to worry “can I import my LBP1 stickers and levels and etc..” I know I dont!
“Sackboy Adventures” with better platforming control – yes. LBP 2 – no thanks.