Silicon Knights has only delivered two games over the course of this console generation. The first, Too Human, has long been overshadowed by the legal battle it prompted between Silicon Knights and Epic Games over the Unreal Engine. The less said about the second game, X-Men: Destiny, the better.
Now, the industry is beginning to transition to the next generation of consoles, and that includes Silicon Knights. While the developer looks forward to its May 14th court date, Silicon Knights’ Dennis Dyack promises that fans have something to look forward to, too — a new, next-gen game based on the studio’s “most requested” intellectual property.
Despite a career that dates all the way back to the early nineties, and includes such high-profile projects as Metal Gear Solid: The Twin Snakes for Nintendo’s GameCube, talking about the glories of Silicon Knights invariably leads to two games: Blood Omen: Legacy of Kain and Eternal Darkness: Sanity’s Requiem.
Blood Omen launched the entire Legacy of Kain series, which — according to rumors — is being rebooted by Crystal Dynamics. Eternal Darkness, on the other hand, is a singular, Nintendo-published psychological-horror game most famous for messing with players’ heads by pretending to crash or glitch out, and making it appear as if bugs were crawling on the television screen. Both games are cult classics with outspoken fanbases, and deservedly so. So which one is Silicon Knights working on for next-gen?
In an interview with GamesIndustry International, Dyack remains tight-lipped.
“We’re really excited and we’re working on our next generation stuff. We’re working on an IP that’s our most requested and we’re really excited about that.”
“I’m really looking forward to a point in time when we can talk about it, it’s just not today. That’s the current state of things. I think the state of our demise has been greatly exaggerated. Here we are. We’re here.”
If a Legacy of Kain: Soul Reaver reboot is, in fact, in development at Crystal Dynamics, it certainly sounds reasonable that Silicon Knights could be involved. That said, recent comments made by Dyack point more toward a new Eternal Darkness than a new Blood Omen.
Asked by GamesIndustry International whether a new Eternal Darkness is “too much to ask,” Dyack’s response is encouraging.
“I don’t think it is too much to ask. Certainly we love Eternal Darkness. It’s a project that’s near and dear to our hearts.”
This year marks the 10th anniversary of Eternal Darkness, one of Nintndo’s few attempts at ‘M’ rated gaming. Needless to say, the Big N has a new console due out before the end of the year, and the screen on the unit’s tablet controller could make for some fun “insanity effects.” Could a new Eternal Darkness be on the way to Wii U? What do you think?
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