When you a set trailer to the piano movement Clair de Lune, sentimental beauty is often a mandate. rain pours it on.
Developed by Sony’s Japan Studio, rain was announced today at Gamescom as a new upcoming title for the PlayStation Network. The trailer was first shown exclusively to the crowd in attendance, generating immediate intrigue and attention, and it has now been released for the general public.
A third-person platformer, rain drops players into the shoes of a boy who has just become invisible, his ghostly figure only appearing when illuminated by the watery namesake. The trailer hints at a love story – the boy wakes in the rainy night, glimpsing a girl’s ethereal silhouette before transforming himself – but on the PlayStation Blog, SCEA Assistant Producer Dais Kawaguchi calls the world “dark” and “mysterious.”
The minute-and-a-half clip shows the boy running through alleyways, pulling himself over a street shelf and chasing after the aforementioned girl, often in the proximity of what appears to be a canine companion. He disappears when entering covered spaces, leaving only footsteps as a constant trail. It’s not much to go on, of course, but the subtle, methodical melodrama of it all hints that Japan Studio (the specific team of rain creators is known as PlayStation C.A.M.P.) may well be aiming for the next Journey – that quiet, spiritual adventure where the true meaning of the story is unique to what each player manages to discover.
Additional details on the setting haven’t been released, either, but the trailer definitely has a Midnight in Paris feel to it; Clair de Lune, the musical selection, is French for “moonlight,” and the finely crafted, stone-heavy buildings seem like a match for Parisian architecture. (The truck at the :54 mark also dates the game back to the 1940′s.) With its dimly lit, fog-kissed streets and spectral cast, rain already has us seduced on aesthetic appeal, and we can’t wait to see what story secrets and gameplay mechanics begin to trickle out.
Ranters, what do you think lies underneath the surface of rain’s mystifying world?
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Follow me on Twitter @Brian_Sipple.
Source: PlayStation Blog










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Could be interesting, depending on what the gameplay is like (puzzles? action?), but I can tell that it’s probably not the game for me.
mehh lame, I wish they would buckle down and create a fun psn game, enough solo emotional spiritual adventures. I want a game like spelunky, fez, or bastion.
That one Cloud adventure though had a cool style to it though.
So is anyone else with me thinking that games as a form of art is what’s new? Look at what has been coming out lately, Journey is the perfect example and I think this “rain” game will be just that.
I’m certainly excited for this new trend! Now you play a game and embrace the experience it delivers, not just a simple kill all the bad guys and save the world!
What a dull, artless trailer
Meh. It’s just a few kids (and dogs?) who stumbled upon Solid Snake’s stealth camouflage device.