Old school FPS franchises Quake and Wolfenstein likely hold a special place in many gamers’ hearts, no matter how much time has passed since their last truly great iterations. Fans of both franchises may have reason to get excited, as the next few years for id Software may see both properties getting a second life on consoles.
That’s according to Jason Kim, a senior producer at id Software, currently hard at work on their post-apocalyptic shooter RAGE. A great deal of the studio’s optimism and renewed energy is due to the performance of their newest engine, id Tech 5.
And with good cause, as RAGE looks amazing, and this five minute gameplay trailer is all the proof needed.
Both Quake and Wolfenstein have been absent from consoles for some time, since 2007 for Enemy Territory: Quake Wars and 2009 for Wolfenstein. So seeing either game return in a new game engine would bring a breath of fresh air for fans of the franchises.
The decision to return to both games comes from the increase of id’s studio size and resources, and no longer needing John Carmack developing tools for game creation all by himself. Speaking with Shacknews, Kim explained that the passion of such a large team means that where development is concerned, nothing is off the table:
“We have Quake; we have Wolfenstein. If people want that, we have the IPs to deliver it. And we have a different approach now; we’re forging a new path. I think we can freshen those things up…we don’t have anything in the works right now but I think when we start talking about different things we can do with the other properties that we have I hope people are receptive to what we want to do and what we think would be fun for players to experience coming out of id Software.
Seeing Quake again would be a fantastic thing, especially after the slightly lackluster game that was Enemy Territory. The last game of the official Quake series was Quake 4, released back in 2005 for PC. But how would id go about bringing back either series in a way that would truly resonate with fans, and not just seems like a chance to cash in on established reputation?
In terms of multiplayer, id has proven they’re capable of creating strong online titles that still remain popular with players today. RAGE is offering an ample single-player campaign, complete with a cooperative option. Will the success of RAGE affect the kinds of features that would be present in a new Quake or Wolfenstein game?
It might be too much hope for an announcement during E3, but QuakeCon (August 4-7) might be the kind of place for an announcement like that. Whenever more details arise, we’ll be sure to keep you up to date.
RAGE releases on September 13, 2011 for Xbox 360, PlayStation 3, and PC.
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