After going hands-on with thatgamecompany’s next title, Journey, at E3 2011, for which the developer received a nomination for Best Original Game, we’ve kept a watchful eye on the game – eager for a chance to play the final release. Last week, we were treated with official confirmation that Journey would be launching on March 13th via the PSN but, despite following the title for nearly two years, we still know very little about what to expect – not a surprise given the auteur style of thatgamecompany (Flower, Fl0w) who consistently push boundaries in the industry.
That said, with only a few weeks left before release, more and more details are starting to become available – this time in the form of the full Journey trophy list.
The full trophy list comes courtesy of the Official PlayStation Blog – and, while the trophy descriptions are pretty vague (especially considering the abstract “story” featured in the game), certain trophies could be considered mild SPOILERS for anyone wishing to go into the experience entirely unfamiliar with what to expect.
Check out the full official list of Journey trophies below:
- Threshold: Cross the broken bridge without completely rebuilding it.
- Mirage: Find the hidden desert flower.
- Explore: Discover all cloth creatures in the desert.
- Adventure: Pass through 15 gates while surfing through the sunken city.
- Trials: Sneak through the underground passage without tearing your scarf.
- Ancestors: Find a mysterious creature hidden in the temple.
- History: Uncover all 10 ancient glyphs.
- Crossing: Reach the summit with a companion and return to the beginning.
- Rebirth: Finish the game and return to the beginning.
- Companion: Finish the game with the same partner for the majority of the journey and return to the beginning.
- Reflection: Sit and meditate with another player for more than 20 seconds
- Wonder: Meet 10 or more unique travelers.
- Return: Start the journey again after a week long break.
- Transcendence: Collect all unique glowing symbols across one or more journeys.
Journey development recently completed and thatgamecompany, as well as Sony, are no doubt hoping that the title is the studio’s most successful game to date; however, the developer is still looking to improve – as well as expand their audience beyond the PlayStation.
According to thatgamecompany co-founder Jenova Chen:
“Right now we are very much exploring ways to bring our games to a bigger audience, beyond just PlayStation [...] We are still in the process of negotiating, but I hope that we can announce it [soon]. But right now it’s still in the process.”
Journey (coupled with aforementioned Flower and Fl0w) marks the fulfillment of the studio’s three game contract with Sony – meaning that they could definitely expand to other digital marketplaces (XBLA and Steam) as well as brick and mortar-level full retail releases on PS3, Xbox 360 and PC.
It’d certainly be great to see the developer in a position to capture a larger audience – though, like many indie studios that grow too quickly, we hope they don’t have to compromise the quality (and unmatched creativity) in their releases in order to make it happen.
Journey releases March 13th 2012 for the PS3.
Follow me on Twitter @benkendrick for further updates.