‘Gears of War’ Wouldn’t Have Surfaced ‘For a Decade’ Without Microsoft

Published 6 months ago by , Updated March 28th, 2014 at 5:11 am,

New Gears of War Wouldnt Happen Without Microsoft

Earlier this year, Microsoft announced that it had purchased the Gears of War property from Epic Games for an undisclosed sum. Many fans of the Gears of War franchise were not at all content by the move, and although bringing Rod Fergusson on board to oversee the project adds reassurance, some diehard followers are still skeptical of Black Tusk Studios — the new (and largely untested) first-party developer that has taken over development duty for the series.

Gearsheads have had some time to ponder the situation, and while some critics can’t see any good coming from a Microsoft-developed Gears of War game, even Epic Games CEO Tim Sweeney believes the sale was best for franchise aficionados. During a recent interview between Polygon and Sweeney, the head honcho stated that Marcus Fenix and friends just didn’t fit into the company’s “new direction.”

In fact, had Microsoft not purchased the rights to the series, Sweeney admits that Epic Games would have simply allowed Gears of War to “sit on the shelf for a decade or more.”

“We’ve gone through a long process of figuring out the games we’re going to build at Epic worldwide in the future and we concluded that we weren’t going to be building any more Gears of War. As much as we love the game, we’re heading in a new direction.”

“The core Gears values are really tied to being big event-based, single-player console games with awesome cover mechanics and other things that really didn’t translate into the future approach we were taking with online games, and competitive and cooperative multiplayer. Because we weren’t planning on building any more Gears games we were just going to let that sit on the shelf for a decade or more, in case it had any future value to us.”

Gears of War Logo Green

Taking that into consideration, the Chief Executive Officer of Epic Games realized that selling Gears of War to Microsoft was what was best for a community that was longing to see more.

“It was one of those rare moments when both Epic and Microsoft were able to make a business that was obviously best for the community. Much better to have Microsoft building Gears games than for it to be sitting on the shelf unused by Epic. Selling an IP like that is a rare thing. Most companies look at it as their crown jewels but at Epic we had a practical view of it: We weren’t going to build it and we realized the world wanted more Gears of War.”

Major transactions like the one that occurred between Microsoft and Epic Games aren’t common practice in the gaming industry, as Sweeney himself admitted, but it really does appear to be the best move for the community. Instead of letting the fan base dwindle into obscurity over the course of the next decade or so, Microsoft will be taking the necessary steps to ensure that a quality Gears of War title will be making its way into the hands of fans across the globe much sooner.

With Gears veteran, Rod Fergusson, on board — and Cliff Bleszinski giving his seal of approval on the transaction — it’s safe to say that the newly acquired property is in safe hands at Black Tusk Studios. Of course, there are a handful of things that fans will want to see added to the next installment in the series, but the reality is that it’s still a long wait before gamers will get glimpse of what’s in store. Although it was recently confirmed that the next iteration will “reignite” and “grow” the Gears of War franchise, so at least that’s something for Xbox One owners to go on.

Are you glad that Microsoft will be bringing fans a new Gears of War game much sooner? Would you have rather waited a decade or more for a new installment? Let us know in the comments below!

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Follow Riley on Twitter @TheRileyLittle.

Source: Polygon

TAGS: Black Tusk Studios, Epic Games, Gears of War, Microsoft, Xbox One

6 Comments

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  1. A thousand times over I’d rather wait a decade to have it come back out with fresh ideas instead of handing it over to a company that’ll use it as a cash cow. Gears of War has said all it can say for now, and putting it on the back shelf would have been the right choice. Endless sequels are killing gaming.

  2. hey does anyone at screenrant or gamerant ever use spell check. it might help out considering every post i read has a grammatical error. love the sites, but come on.

    • Who cares. Its not like it ruined the point of the article. Its barely noticable. The only thing i noticed is “Rod Ferguson on boar”, which probably wasn’t picked up by spell check because it is also a word. Also the thought of Rod Ferguson riding a huge wild boar is funny.

    • Sorry about that. Yeah, the ‘d’ in ‘board’ managed to escape me at the end there, but it’s been fixed. Thanks for the heads up!

  3. Gears of War is a series that has more or less admitted that it is out of ideas; honestly, I’d prefer that the first game sat on a shelf for ten years, because as fun as the gameplay was, every other element to the series, and especially the mythology and character arcs, were severely undercooked.

    As it stands now, they options are wait for a sequel from a series that is definitely a few games past its prime, or have some third party developer make a quick cash-in. It looks like we went with the latter option.

    • the options*

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